godot/scene/animation
Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
Also inlined some more math functions.
2017-01-16 13:36:33 -06:00
..
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
animation_cache.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
animation_cache.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
animation_player.cpp Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. 2017-01-16 13:36:33 -06:00
animation_player.h renamed tween animationplayer scale functions to speed_scale 2017-01-13 19:36:04 -03:00
animation_tree_player.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
animation_tree_player.h removed duplicated functions in class hierarchy that were bound more than once 2017-01-14 11:10:42 -03:00
tween.cpp renamed tween animationplayer scale functions to speed_scale 2017-01-13 19:36:04 -03:00
tween.h renamed tween animationplayer scale functions to speed_scale 2017-01-13 19:36:04 -03:00
tween_interpolaters.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00