2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
40 lines
957 B
XML
40 lines
957 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="SpatialVelocityTracker" inherits="Reference" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_tracked_linear_velocity" qualifiers="const">
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<return type="Vector3">
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</return>
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<description>
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</description>
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</method>
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<method name="reset">
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<return type="void">
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</return>
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<argument index="0" name="position" type="Vector3">
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</argument>
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<description>
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</description>
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</method>
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<method name="update_position">
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<return type="void">
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</return>
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<argument index="0" name="position" type="Vector3">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="track_physics_step" type="bool" setter="set_track_physics_step" getter="is_tracking_physics_step" default="false">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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