4db801aaea
- Implement promise-based JS interface for custom HTML page integration - Add download progress callback - Add progress bar and indeterminate spinner to default HTML page - Try downloading files multiple times when failing - Get rid of godotfs.js - Separate steps for engine initialization, game initialization and game start - Allow multiple games on one HTML page - Substitution placeholders only used in .html file - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME, $GODOT_TMEM -> $GODOT_TOTAL_MEMORY - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global) |
||
---|---|---|
.. | ||
appimage | ||
docker | ||
html | ||
ios_xcode | ||
osx_template.app/Contents | ||
osx_tools.app/Contents | ||
uwp_template | ||
project_icon.svg |