257 lines
7.4 KiB
C++
257 lines
7.4 KiB
C++
/*************************************************************************/
|
|
/* grid_map_editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef GRID_MAP_EDITOR_PLUGIN_H
|
|
#define GRID_MAP_EDITOR_PLUGIN_H
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
#include "../grid_map.h"
|
|
#include "editor/editor_plugin.h"
|
|
#include "scene/gui/item_list.h"
|
|
#include "scene/gui/slider.h"
|
|
#include "scene/gui/spin_box.h"
|
|
|
|
class Node3DEditorPlugin;
|
|
|
|
class GridMapEditor : public VBoxContainer {
|
|
GDCLASS(GridMapEditor, VBoxContainer);
|
|
|
|
enum {
|
|
GRID_CURSOR_SIZE = 50
|
|
};
|
|
|
|
enum InputAction {
|
|
INPUT_NONE,
|
|
INPUT_PAINT,
|
|
INPUT_ERASE,
|
|
INPUT_PICK,
|
|
INPUT_SELECT,
|
|
INPUT_PASTE,
|
|
};
|
|
|
|
enum DisplayMode {
|
|
DISPLAY_THUMBNAIL,
|
|
DISPLAY_LIST
|
|
};
|
|
|
|
UndoRedo *undo_redo = nullptr;
|
|
InputAction input_action = INPUT_NONE;
|
|
Panel *panel = nullptr;
|
|
MenuButton *options = nullptr;
|
|
SpinBox *floor = nullptr;
|
|
double accumulated_floor_delta = 0.0;
|
|
Button *mode_thumbnail = nullptr;
|
|
Button *mode_list = nullptr;
|
|
LineEdit *search_box = nullptr;
|
|
HSlider *size_slider = nullptr;
|
|
HBoxContainer *spatial_editor_hb = nullptr;
|
|
ConfirmationDialog *settings_dialog = nullptr;
|
|
VBoxContainer *settings_vbc = nullptr;
|
|
SpinBox *settings_pick_distance = nullptr;
|
|
Label *spin_box_label = nullptr;
|
|
|
|
struct SetItem {
|
|
Vector3i position;
|
|
int new_value = 0;
|
|
int new_orientation = 0;
|
|
int old_value = 0;
|
|
int old_orientation = 0;
|
|
};
|
|
|
|
List<SetItem> set_items;
|
|
|
|
GridMap *node = nullptr;
|
|
MeshLibrary *last_mesh_library = nullptr;
|
|
|
|
Transform3D grid_xform;
|
|
Transform3D edit_grid_xform;
|
|
Vector3::Axis edit_axis;
|
|
int edit_floor[3];
|
|
Vector3 grid_ofs;
|
|
|
|
RID grid[3];
|
|
RID grid_instance[3];
|
|
RID cursor_instance;
|
|
RID selection_mesh;
|
|
RID selection_instance;
|
|
RID selection_level_mesh[3];
|
|
RID selection_level_instance[3];
|
|
RID paste_mesh;
|
|
RID paste_instance;
|
|
|
|
struct ClipboardItem {
|
|
int cell_item = 0;
|
|
Vector3 grid_offset;
|
|
int orientation = 0;
|
|
RID instance;
|
|
};
|
|
|
|
List<ClipboardItem> clipboard_items;
|
|
|
|
Ref<StandardMaterial3D> indicator_mat;
|
|
Ref<StandardMaterial3D> inner_mat;
|
|
Ref<StandardMaterial3D> outer_mat;
|
|
Ref<StandardMaterial3D> selection_floor_mat;
|
|
|
|
bool updating = false;
|
|
|
|
struct Selection {
|
|
Vector3 click;
|
|
Vector3 current;
|
|
Vector3 begin;
|
|
Vector3 end;
|
|
bool active = false;
|
|
} selection;
|
|
Selection last_selection;
|
|
|
|
struct PasteIndicator {
|
|
Vector3 click;
|
|
Vector3 current;
|
|
Vector3 begin;
|
|
Vector3 end;
|
|
int orientation = 0;
|
|
};
|
|
PasteIndicator paste_indicator;
|
|
|
|
bool cursor_visible = false;
|
|
Transform3D cursor_transform;
|
|
|
|
Vector3 cursor_origin;
|
|
|
|
int display_mode = DISPLAY_THUMBNAIL;
|
|
int selected_palette = -1;
|
|
int cursor_rot = 0;
|
|
|
|
enum Menu {
|
|
MENU_OPTION_NEXT_LEVEL,
|
|
MENU_OPTION_PREV_LEVEL,
|
|
MENU_OPTION_LOCK_VIEW,
|
|
MENU_OPTION_X_AXIS,
|
|
MENU_OPTION_Y_AXIS,
|
|
MENU_OPTION_Z_AXIS,
|
|
MENU_OPTION_CURSOR_ROTATE_Y,
|
|
MENU_OPTION_CURSOR_ROTATE_X,
|
|
MENU_OPTION_CURSOR_ROTATE_Z,
|
|
MENU_OPTION_CURSOR_BACK_ROTATE_Y,
|
|
MENU_OPTION_CURSOR_BACK_ROTATE_X,
|
|
MENU_OPTION_CURSOR_BACK_ROTATE_Z,
|
|
MENU_OPTION_CURSOR_CLEAR_ROTATION,
|
|
MENU_OPTION_PASTE_SELECTS,
|
|
MENU_OPTION_SELECTION_DUPLICATE,
|
|
MENU_OPTION_SELECTION_CUT,
|
|
MENU_OPTION_SELECTION_CLEAR,
|
|
MENU_OPTION_SELECTION_FILL,
|
|
MENU_OPTION_GRIDMAP_SETTINGS
|
|
|
|
};
|
|
|
|
Node3DEditorPlugin *spatial_editor = nullptr;
|
|
|
|
struct AreaDisplay {
|
|
RID mesh;
|
|
RID instance;
|
|
};
|
|
|
|
ItemList *mesh_library_palette = nullptr;
|
|
Label *info_message = nullptr;
|
|
|
|
void update_grid(); // Change which and where the grid is displayed
|
|
void _draw_grids(const Vector3 &cell_size);
|
|
void _configure();
|
|
void _menu_option(int);
|
|
void update_palette();
|
|
void _set_display_mode(int p_mode);
|
|
void _item_selected_cbk(int idx);
|
|
void _update_cursor_transform();
|
|
void _update_cursor_instance();
|
|
void _update_theme();
|
|
|
|
void _text_changed(const String &p_text);
|
|
void _sbox_input(const Ref<InputEvent> &p_ie);
|
|
void _mesh_library_palette_input(const Ref<InputEvent> &p_ie);
|
|
|
|
void _icon_size_changed(float p_value);
|
|
|
|
void _clear_clipboard_data();
|
|
void _set_clipboard_data();
|
|
void _update_paste_indicator();
|
|
void _do_paste();
|
|
void _update_selection_transform();
|
|
void _validate_selection();
|
|
void _set_selection(bool p_active, const Vector3 &p_begin = Vector3(), const Vector3 &p_end = Vector3());
|
|
|
|
void _floor_changed(float p_value);
|
|
void _floor_mouse_exited();
|
|
|
|
void _delete_selection();
|
|
void _fill_selection();
|
|
|
|
bool do_input_action(Camera3D *p_camera, const Point2 &p_point, bool p_click);
|
|
|
|
friend class GridMapEditorPlugin;
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
void _node_removed(Node *p_node);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
EditorPlugin::AfterGUIInput forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event);
|
|
|
|
void edit(GridMap *p_gridmap);
|
|
GridMapEditor();
|
|
~GridMapEditor();
|
|
};
|
|
|
|
class GridMapEditorPlugin : public EditorPlugin {
|
|
GDCLASS(GridMapEditorPlugin, EditorPlugin);
|
|
|
|
GridMapEditor *grid_map_editor = nullptr;
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); }
|
|
virtual String get_name() const override { return "GridMap"; }
|
|
bool has_main_screen() const override { return false; }
|
|
virtual void edit(Object *p_object) override;
|
|
virtual bool handles(Object *p_object) const override;
|
|
virtual void make_visible(bool p_visible) override;
|
|
|
|
GridMapEditorPlugin();
|
|
~GridMapEditorPlugin();
|
|
};
|
|
|
|
#endif // TOOLS_ENABLED
|
|
|
|
#endif // GRID_MAP_EDITOR_PLUGIN_H
|