godot/scene
Maxim Kulkin 058604f5b8 Fix crash when saving resources with circular references
When saving resources, marking of already seen resources was
done too late, causing infinite loop traversing referenced resources
and eventual stack overflow. The change marks traversed resource
before descending to it's children, thus when this resource is
encountered again, it is already marked as seen and traversal stops.
2023-07-14 19:20:04 +02:00
..
2d Merge pull request #76859 from HolonProduction/emission-finished-gpu 2023-07-14 18:50:56 +02:00
3d Merge pull request #76859 from HolonProduction/emission-finished-gpu 2023-07-14 18:50:56 +02:00
animation Fix infinity loop state can't break 2023-07-07 16:12:37 +09:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui Merge pull request #79455 from timothyqiu/button-clip-internal 2023-07-14 18:50:15 +02:00
main Merge pull request #79393 from Sauermann/fix-window-focux-indicator 2023-07-14 18:50:01 +02:00
resources Fix crash when saving resources with circular references 2023-07-14 19:20:04 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Merge pull request #76853 from HolonProduction/emission_finished 2023-07-14 18:50:51 +02:00
scene_string_names.h Merge pull request #76853 from HolonProduction/emission_finished 2023-07-14 18:50:51 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00