godot/modules/gltf/SCsub

11 lines
207 B
Python

#!/usr/bin/env python
Import("env")
Import("env_modules")
env_gltf = env_modules.Clone()
env_gltf.Prepend(CPPPATH=["."])
# Godot's own source files
env_gltf.add_source_files(env.modules_sources, "*.cpp")