godot/modules/mono/editor
Aaron Franke 2cea42cc7f
Rename Projection `matrix` to `columns`
2022-10-04 12:34:19 -05:00
..
Godot.NET.Sdk Fix typos with codespell 2022-09-30 14:23:36 +02:00
GodotTools Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
script_templates C#: Assume 64-bit types when type has no meta 2022-09-01 10:29:52 +02:00
bindings_generator.cpp Rename Projection `matrix` to `columns` 2022-10-04 12:34:19 -05:00
bindings_generator.h C#: Assume 64-bit types when type has no meta 2022-09-01 10:29:52 +02:00
code_completion.cpp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
code_completion.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
editor_internal_calls.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
hostfxr_resolver.cpp Fix MacOS compiler flags in .NET module 2022-09-08 23:29:01 +02:00
hostfxr_resolver.h C#: Replace libnethost dependency to find hostfxr 2022-09-07 16:36:36 +02:00
semver.cpp C#: Replace libnethost dependency to find hostfxr 2022-09-07 16:36:36 +02:00
semver.h C#: Replace libnethost dependency to find hostfxr 2022-09-07 16:36:36 +02:00