godot/drivers
A Thousand Ships 4e539028fb Fix memory access error for `MultiMesh` with GLES3
Buffer was incorrectly assigned when invalid data was provided

(cherry picked from commit 6cb28e481f)
2023-09-20 22:44:04 +02:00
..
alsa Fix wait for thread not started 2023-04-27 20:28:22 +02:00
alsamidi Fix wait for thread not started 2023-04-27 20:28:22 +02:00
coreaudio Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
coremidi Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
gl_context Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
gles3 Fix memory access error for `MultiMesh` with GLES3 2023-09-20 22:44:04 +02:00
png libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON 2023-08-31 19:26:49 +02:00
pulseaudio Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
unix [Net] Explicitly handle buffer errors in send/recv 2023-08-31 20:19:30 +02:00
vulkan Avoid freeze when interacting with menus on Wayland by re-aquiring next swapchain image after updating swapchain 2023-07-10 18:09:57 +02:00
wasapi Add mono audio support to WASAPI 2023-04-28 13:29:43 +02:00
windows Support long path in file access on windows 2023-05-05 10:04:39 +02:00
winmidi One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
xaudio2 Fix wait for thread not started 2023-04-27 20:28:22 +02:00
SCsub Refactor SPIR-V reflection into a generic RenderingDevice feature 2022-12-12 14:14:53 +01:00
register_driver_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_driver_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00