182 lines
5.6 KiB
C++
182 lines
5.6 KiB
C++
/*************************************************************************/
|
|
/* color_picker.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef COLOR_PICKER_H
|
|
#define COLOR_PICKER_H
|
|
|
|
#include "scene/gui/box_container.h"
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/check_button.h"
|
|
#include "scene/gui/label.h"
|
|
#include "scene/gui/line_edit.h"
|
|
#include "scene/gui/popup.h"
|
|
#include "scene/gui/separator.h"
|
|
#include "scene/gui/slider.h"
|
|
#include "scene/gui/spin_box.h"
|
|
#include "scene/gui/texture_rect.h"
|
|
#include "scene/gui/tool_button.h"
|
|
|
|
class ColorPicker : public BoxContainer {
|
|
GDCLASS(ColorPicker, BoxContainer);
|
|
|
|
private:
|
|
static List<Color> preset_cache;
|
|
Control *screen;
|
|
Control *uv_edit;
|
|
Control *w_edit;
|
|
TextureRect *sample;
|
|
TextureRect *preset;
|
|
HBoxContainer *preset_container;
|
|
HBoxContainer *preset_container2;
|
|
HSeparator *preset_separator;
|
|
Button *bt_add_preset;
|
|
List<Color> presets;
|
|
ToolButton *btn_pick;
|
|
CheckButton *btn_hsv;
|
|
CheckButton *btn_raw;
|
|
HSlider *scroll[4];
|
|
SpinBox *values[4];
|
|
Label *labels[4];
|
|
Button *text_type;
|
|
LineEdit *c_text;
|
|
bool edit_alpha;
|
|
Size2i ms;
|
|
bool text_is_constructor;
|
|
int presets_per_row;
|
|
|
|
Color color;
|
|
Color old_color;
|
|
bool display_old_color = false;
|
|
bool raw_mode_enabled;
|
|
bool hsv_mode_enabled;
|
|
bool deferred_mode_enabled;
|
|
bool updating;
|
|
bool changing_color;
|
|
bool presets_enabled;
|
|
bool presets_visible;
|
|
float h, s, v;
|
|
Color last_hsv;
|
|
|
|
void _html_entered(const String &p_html);
|
|
void _value_changed(double);
|
|
void _update_controls();
|
|
void _update_color(bool p_update_sliders = true);
|
|
void _update_presets();
|
|
void _update_text_value();
|
|
void _text_type_toggled();
|
|
void _sample_input(const Ref<InputEvent> &p_event);
|
|
void _sample_draw();
|
|
void _hsv_draw(int p_which, Control *c);
|
|
|
|
void _uv_input(const Ref<InputEvent> &p_event);
|
|
void _w_input(const Ref<InputEvent> &p_event);
|
|
void _preset_input(const Ref<InputEvent> &p_event);
|
|
void _screen_input(const Ref<InputEvent> &p_event);
|
|
void _add_preset_pressed();
|
|
void _screen_pick_pressed();
|
|
void _focus_enter();
|
|
void _focus_exit();
|
|
void _html_focus_exit();
|
|
|
|
protected:
|
|
void _notification(int);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_edit_alpha(bool p_show);
|
|
bool is_editing_alpha() const;
|
|
|
|
void _set_pick_color(const Color &p_color, bool p_update_sliders);
|
|
void set_pick_color(const Color &p_color);
|
|
Color get_pick_color() const;
|
|
void set_old_color(const Color &p_color);
|
|
|
|
void set_display_old_color(bool p_enabled);
|
|
bool is_displaying_old_color() const;
|
|
|
|
void add_preset(const Color &p_color);
|
|
void erase_preset(const Color &p_color);
|
|
PoolColorArray get_presets() const;
|
|
|
|
void set_hsv_mode(bool p_enabled);
|
|
bool is_hsv_mode() const;
|
|
|
|
void set_raw_mode(bool p_enabled);
|
|
bool is_raw_mode() const;
|
|
|
|
void set_deferred_mode(bool p_enabled);
|
|
bool is_deferred_mode() const;
|
|
|
|
void set_presets_enabled(bool p_enabled);
|
|
bool are_presets_enabled() const;
|
|
|
|
void set_presets_visible(bool p_visible);
|
|
bool are_presets_visible() const;
|
|
|
|
void set_focus_on_line_edit();
|
|
|
|
ColorPicker();
|
|
};
|
|
|
|
class ColorPickerButton : public Button {
|
|
GDCLASS(ColorPickerButton, Button);
|
|
|
|
PopupPanel *popup;
|
|
ColorPicker *picker;
|
|
Color color;
|
|
bool edit_alpha;
|
|
|
|
void _about_to_show();
|
|
void _color_changed(const Color &p_color);
|
|
void _modal_closed();
|
|
|
|
virtual void pressed();
|
|
|
|
void _update_picker();
|
|
|
|
protected:
|
|
void _notification(int);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_pick_color(const Color &p_color);
|
|
Color get_pick_color() const;
|
|
|
|
void set_edit_alpha(bool p_show);
|
|
bool is_editing_alpha() const;
|
|
|
|
ColorPicker *get_picker();
|
|
PopupPanel *get_popup();
|
|
|
|
ColorPickerButton();
|
|
};
|
|
|
|
#endif // COLOR_PICKER_H
|