godot/modules/mono/glue/GodotSharp
A Thousand Ships 308dbb8c63
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
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ExternalAnnotations C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Internal Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
GodotPlugins C#: Fix editor integration breaking and causing error spam when reloading assemblies fails 2023-06-21 12:47:52 +02:00
GodotSharp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
GodotSharpEditor Fill copyright field in .csproj files 2024-04-26 11:41:04 +02:00
.editorconfig Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
.gitignore Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
GodotSharp.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
GodotSharp.sln.DotSettings Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00