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gd_mono.cpp
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Mono: Better versioning and gracefully unloading of Godot API assemblies
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2018-02-26 22:36:03 +01:00 |
gd_mono.h
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Mono: Better versioning and gracefully unloading of Godot API assemblies
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2018-02-26 22:36:03 +01:00 |
gd_mono_assembly.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
gd_mono_assembly.h
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Fix inconsistencies and typos in argument names
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2018-02-04 20:10:13 +01:00 |
gd_mono_class.cpp
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add a [Signal] attribute to CSharpScripts
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2018-02-19 22:39:44 +01:00 |
gd_mono_class.h
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add a [Signal] attribute to CSharpScripts
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2018-02-19 22:39:44 +01:00 |
gd_mono_class_member.h
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Mono: Add properties support in scripts
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2018-01-04 21:16:22 +01:00 |
gd_mono_field.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
gd_mono_field.h
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Fix build of GDMonoField
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2018-01-06 11:06:05 +01:00 |
gd_mono_header.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
gd_mono_internals.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
gd_mono_internals.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
gd_mono_log.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
gd_mono_log.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
gd_mono_marshal.cpp
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remove an unneeded marshalling function
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2018-01-18 10:33:43 +01:00 |
gd_mono_marshal.h
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The marshalling in was also incorrect.
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2018-02-26 22:45:53 +01:00 |
gd_mono_method.cpp
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[Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio.
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2018-02-21 22:12:57 +01:00 |
gd_mono_method.h
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implement signal related methods in csharp_script so signals can be used with emit
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2018-02-19 22:39:51 +01:00 |
gd_mono_property.cpp
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fix GDMonoProperty::set_value
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2018-01-21 12:29:49 +01:00 |
gd_mono_property.h
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Mono: Add properties support in scripts
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2018-01-04 21:16:22 +01:00 |
gd_mono_utils.cpp
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[mono] get stacktraces for all inner exceptions
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2018-02-26 23:55:13 +01:00 |
gd_mono_utils.h
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add a [Signal] attribute to CSharpScripts
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2018-02-19 22:39:44 +01:00 |