godot/modules/gdnavigation
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
SCsub
config.py
gd_navigation_server.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gd_navigation_server.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
nav_map.cpp Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 2020-05-27 14:28:34 +03:00
nav_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
nav_region.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
nav_region.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
nav_rid.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
nav_utils.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_mesh_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
navigation_mesh_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
navigation_mesh_generator.cpp Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 2020-05-27 14:28:34 +03:00
navigation_mesh_generator.h
register_types.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_types.h
rvo_agent.cpp Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
rvo_agent.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00