godot/scene
Rémi Verschelde 9e1c63a051
Merge pull request #94748 from aaronp64/tree_perf
Improve `Tree` performance
2024-08-27 22:27:30 +02:00
..
2d Merge pull request #91731 from TokageItLab/b2s 2024-08-19 16:04:40 +02:00
3d Fix invalid `Skeleton3D` bone pose updates 2024-08-25 17:04:46 -07:00
animation Merge pull request #95545 from KoBeWi/finish_tween! 2024-08-16 14:35:57 +02:00
audio Honor `pitch_scale` value before playing audio sample 2024-08-20 10:29:32 -04:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui Merge pull request #94748 from aaronp64/tree_perf 2024-08-27 22:27:30 +02:00
main Merge pull request #95846 from jadoc/fix-tooltips 2024-08-26 22:45:28 +02:00
resources Merge pull request #95984 from timothyqiu/what-identifier 2024-08-27 16:55:06 +02:00
theme Merge pull request #89265 from davthedev/spinbox-buttons-refactor 2024-08-27 16:54:39 +02:00
SCsub
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00