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SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
blend_shape.glsl
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Fix Blend Shapes when Octahedral Compression is Used
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2021-12-22 10:00:12 -05:00 |
canvas.glsl
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clang-format: Disable alignment of operands, too unreliable
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2021-10-28 13:23:38 +02:00 |
canvas_shadow.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
copy.glsl
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clang-format: Disable alignment of operands, too unreliable
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2021-10-28 13:23:38 +02:00 |
cube_to_dp.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
cubemap_filter.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
effect_blur.glsl
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Fixed Bug where DoF incorrectly wrote to alpha channel amd bug with tonemap shaders
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2022-05-18 13:19:42 -07:00 |
exposure.glsl
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Fix incompatible addition in auto exposure shader
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2021-12-16 16:06:31 +08:00 |
lens_distorted.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
particles.glsl
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Improve ubershader compatibility
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2022-02-05 22:12:31 +01:00 |
resolve.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
scene.glsl
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Merge pull request #57674 from RandomShaper/fix_ubershader_android
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2022-03-13 00:53:48 +01:00 |
screen_space_reflection.glsl
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Fix visible background line in intersections in screen-space reflections
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2022-01-16 18:00:13 +01:00 |
ssao.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
ssao_blur.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
ssao_minify.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
subsurf_scattering.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
tonemap.glsl
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Disable Alpha throughout Glow and FXAA code in order to avoid issues with transparent viewports
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2022-05-26 11:15:35 -07:00 |