godot/platform/winrt
George Marques 92ac3869d3
WinRT: Fix exporting problems
- Replace spaces with %20, since appx don't like it.
- Use .zip extension for custom package templates.
2017-06-26 14:51:21 -03:00
..
export WinRT: Fix exporting problems 2017-06-26 14:51:21 -03:00
SCsub Change winrt build to be less dependent on ANGLE 2017-06-07 12:50:38 -03:00
app.cpp Fix cherry-picking issues caused by code updates 2017-06-07 12:59:42 -03:00
app.h Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
audio_driver_winrt.cpp Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
audio_driver_winrt.h Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
detect.py BuildSystem: generated files have .gen.ext 2017-06-25 20:31:56 +07:00
gl_context_egl.cpp Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
gl_context_egl.h Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
joystick_winrt.cpp WinRT: Add Gamepad vibration support 2017-06-24 13:31:36 -03:00
joystick_winrt.h WinRT: Add Gamepad vibration support 2017-06-24 13:31:36 -03:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_winrt.cpp Fix cherry-picking issues caused by code updates 2017-06-07 12:59:42 -03:00
os_winrt.h Fix cherry-picking issues caused by code updates 2017-06-07 12:59:42 -03:00
platform_config.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
thread_winrt.cpp Implement missing WinRT functions 2017-06-07 11:36:00 -03:00
thread_winrt.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00