godot/drivers
Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!

(cherry picked from commit c7bc44d5ad)
2017-01-12 19:15:30 +01:00
..
alsa Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
builtin_openssl2 style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
convex_decomp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
gl_context Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
gles2 Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
nrex Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
png Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
pulseaudio Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
rtaudio Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
unix Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
windows Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
zlib style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
register_driver_types.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
register_driver_types.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00