godot/scene/3d
2020-01-21 21:41:54 +01:00
..
area.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
area.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
arvr_nodes.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
arvr_nodes.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_stream_player_3d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_stream_player_3d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
baked_lightmap.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
baked_lightmap.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bone_attachment.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bone_attachment.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
camera.cpp fixed camera project_position function that was still using the near parameter in a few calculations 2020-01-09 14:34:31 +00:00
camera.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_object.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_object.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_shape.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_shape.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles.cpp Validate input in (CPU)Particles set_emission_shape() 2020-01-16 11:08:51 +01:00
cpu_particles.h Validate input in (CPU)Particles set_emission_shape() 2020-01-16 11:08:51 +01:00
gi_probe.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gi_probe.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
immediate_geometry.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
immediate_geometry.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
interpolated_camera.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
interpolated_camera.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
light.cpp Merge pull request #34720 from Calinou/light-gizmo-color-by-light 2020-01-02 13:59:10 +01:00
light.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
listener.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
listener.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_instance.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_instance.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multimesh_instance.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multimesh_instance.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_mesh.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_mesh.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_body.cpp Fixes get_floor_normal() returning the user defined floor_normal. 2020-01-15 10:13:35 +01:00
physics_body.h Added function to expose floor normal, useful to correctly calculate player velocity. 2020-01-10 14:58:19 +01:00
physics_joint.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_joint.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
position_3d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
position_3d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
proximity_group.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
proximity_group.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
ray_cast.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
ray_cast.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reflection_probe.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reflection_probe.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
remote_transform.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
remote_transform.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Fix uses of [].append instead of env.add_source_files() 2019-07-22 15:08:32 +02:00
skeleton.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
soft_body.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
soft_body.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spatial_velocity_tracker.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spatial_velocity_tracker.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spatial.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spatial.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spring_arm.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spring_arm.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
sprite_3d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
sprite_3d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
vehicle_body.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
vehicle_body.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visibility_notifier.cpp Fix wrong disconnect in callback in VisibilityNotifier 3D 2020-01-02 15:09:26 +01:00
visibility_notifier.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_instance.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_instance.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
voxel_light_baker.cpp Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
voxel_light_baker.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
world_environment.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
world_environment.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00