godot/platform
Andy Maloney 7c6564ef7e [3.x] Fix sign comparison error in platform/osx/os_osx.mm 2022-05-07 20:56:48 -04:00
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android Check for null when retrieving clip data item text on Android 2022-05-05 13:44:00 +02:00
iphone Fix simulatenous touches for different touch types 2022-05-05 13:49:50 +02:00
javascript Add OS::is_process_running function. 2022-05-05 15:02:46 +02:00
osx [3.x] Fix sign comparison error in platform/osx/os_osx.mm 2022-05-07 20:56:48 -04:00
server Server: Fix skip libstdc++ static linking on macOS 2022-02-03 17:54:59 +01:00
uwp Add OS::is_process_running function. 2022-05-05 15:02:46 +02:00
windows Merge pull request #60788 from akien-mga/3.x-cherrypicks 2022-05-05 15:54:33 +02:00
x11 Read and store joypad events in a separate thread on x11 platform 2022-05-05 16:15:33 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00