godot/core/bind
Hugo Locurcio cec7c908ca
Add `get_screen_refresh_rate()` to OS
This method can be used to get the refresh rate of a given screen.
It is supported on Windows, macOS, Linux, Android and iOS (but not
HTML5).
2022-03-10 22:10:48 +01:00
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SCsub
core_bind.cpp Add `get_screen_refresh_rate()` to OS 2022-03-10 22:10:48 +01:00
core_bind.h Add `get_screen_refresh_rate()` to OS 2022-03-10 22:10:48 +01:00