godot/servers
Hugo Locurcio 4fefb136ea
Backport DirectionalLight fade_start property to 3.x
- Implement shadow fading when using the Orthogonal shadow mode
  (like in `master`).

This allows customizing the distance at which directional shadows
start to fade away. Shadow fading will also always start at the same
distance now, regardless of the current shadow mode in use.

This is useful for enclosed levels to prevent shadows from fading
at all with a well-tuned maximum distance.

The default fade start value (0.8) results in fading happening later
in the distance compared to the previous behavior, where fading started
from the last shadow split distance (0.6 in PSSM 4 Splits and
0.1 in PSSM 2 Splits).
2023-11-20 12:41:55 +01:00
..
arvr One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
audio Fix AudioEffectRecord circular reference 2023-03-18 19:15:39 -04:00
camera One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
physics Single Compilation Unit build. 2023-07-02 20:13:16 +01:00
physics_2d Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-04-19 01:13:58 +08:00
visual Merge pull request #75468 from Ansraer/four_is_overkill 2023-10-01 22:50:57 +02:00
arvr_server.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
arvr_server.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
audio_server.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
audio_server.h SCons: Disable C++ exception handling 2023-08-16 10:34:10 +02:00
camera_server.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
camera_server.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
navigation_2d_server.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
navigation_2d_server.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
navigation_server.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
navigation_server.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
physics_2d_server.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
physics_2d_server.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
physics_server.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
physics_server.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_server_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_server_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
server_wrap_mt_common.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server_callbacks.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server_callbacks.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server.cpp Backport DirectionalLight fade_start property to 3.x 2023-11-20 12:41:55 +01:00
visual_server.h Backport DirectionalLight fade_start property to 3.x 2023-11-20 12:41:55 +01:00