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tests
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
app_icon.png
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Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
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2018-06-28 19:17:41 +02:00 |
default_controller_mappings.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
gamecontrollerdb.txt
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Sync controller mappings DB with SDL2 community repo
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2021-02-08 22:36:36 +01:00 |
godotcontrollerdb.txt
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Add some HTML5 controllers mapping.
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2021-02-06 11:09:01 +01:00 |
input_default.cpp
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Input: Throw error if action doesn't exist
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2021-02-25 14:30:25 +01:00 |
input_default.h
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Add support for new SDL gamecontroller keywords.
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2021-02-07 16:41:23 +00:00 |
main.cpp
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Logger: Cache 'flush_stdout_on_print' to improve performance, and works before ProjectSettings starts.
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2021-03-02 10:26:14 +01:00 |
main.h
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Make glue generation shutdown more graceful
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2021-02-22 21:40:16 +01:00 |
main_builders.py
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Support SDL2 half axes and inverted axes mappings.
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2020-06-26 06:28:56 +01:00 |
main_timer_sync.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
main_timer_sync.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
performance.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
performance.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
splash.png
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Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
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2019-10-12 23:23:33 +02:00 |
splash_editor.png
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Update AUTHORS and DONORS list
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2020-10-28 15:09:17 +01:00 |