godot/platform
Pedro J. Estébanez fc01ed9dbb Clean iOS platform config of long gone macro
(cherry picked from commit 8c2a577350)
2022-08-29 17:13:45 +02:00
..
android Fix issue with get_current_dir() returning the wrong path on Android 2022-08-29 17:11:32 +02:00
iphone Clean iOS platform config of long gone macro 2022-08-29 17:13:45 +02:00
javascript [3.x] HTML5: Add support for Input.vibrate_handheld() 2022-07-28 13:20:05 +03:00
osx Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
server CI: Sync configuration with master branch 2022-08-25 14:14:13 +02:00
uwp Fix Time.get_unix_time_from_system() not including msecs 2022-08-08 16:32:16 +02:00
windows Fix Time.get_unix_time_from_system() not including msecs 2022-08-08 16:32:16 +02:00
x11 SCons: Fix X11 use_lld fallback not being applied 2022-07-31 13:49:12 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00