godot/servers/physics_2d
PouleyKetchoupp 50501f2843 Fix physics queries not filtering out disabled collision shapes
This change allows collide_shape, intersect_shape, cast_motion and
rest_info in both 2D and 3D to ignore disabled shapes and make them
consistent with the physics simulation.

In some other cases, _cull_aabb_for_body is used and filters shapes out
internally, but whenever a physics query uses the broadphase directly
without calling _cull_aabb_for_body, disabled shapes can be returned
and need to be filtered out.
2021-02-09 19:14:17 -07:00
..
area_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_pair_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_pair_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
body_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
body_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
body_pair_2d_sw.cpp Fix multiple issues with one-way collisions 2021-01-07 09:22:39 +00:00
body_pair_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_basic.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_basic.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_hash_grid.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_hash_grid.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_2d_sw.h Use real_t in physics code 2021-01-28 18:15:42 -05:00
collision_solver_2d_sat.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_2d_sat.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
constraint_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joints_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joints_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_server_2d_sw.cpp Use real_t in physics code 2021-01-28 18:15:42 -05:00
physics_server_2d_sw.h Use real_t in physics code 2021-01-28 18:15:42 -05:00
physics_server_2d_wrap_mt.cpp Modernize Thread 2021-01-29 12:02:13 +01:00
physics_server_2d_wrap_mt.h Merge pull request #45315 from RandomShaper/modernize_thread 2021-01-31 15:24:56 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shape_2d_sw.cpp Use real_t in physics code 2021-01-28 18:15:42 -05:00
shape_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
space_2d_sw.cpp Fix physics queries not filtering out disabled collision shapes 2021-02-09 19:14:17 -07:00
space_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
step_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
step_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00