godot/modules/mono/editor
Maganty Rushyendra e34929feaa Update Mono C# warning to reflect latest list of platforms supported
Simple fix for #38627. iOS (#20268) and HTML5 (#20270) removed from list of exceptions
for platforms supported in warning message.

(cherry picked from commit 3d03be7a56)
2020-06-04 12:09:39 +02:00
..
GodotTools Update Mono C# warning to reflect latest list of platforms supported 2020-06-04 12:09:39 +02:00
bindings_generator.cpp Mono/C#: Fix comment generation for non-constant param default 2020-01-02 18:10:02 +01:00
bindings_generator.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
code_completion.cpp [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
code_completion.h [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
csharp_project.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
csharp_project.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_internal_calls.cpp [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
editor_internal_calls.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_export.cpp Mono/C#: Allow debugging exported games 2020-04-23 11:15:35 +02:00
godotsharp_export.h Mono/C#: Allow debugging exported games 2020-04-23 11:15:35 +02:00
script_class_parser.cpp Fix C# preprocessor infinite loop and incorrect parsing of `#if!` 2020-01-24 17:53:17 +01:00
script_class_parser.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00