godot/thirdparty/glslang/SPIRV
Rémi Verschelde 148ad49c93
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
Actually sdk-1.2.154.1 for Vulkan-Loader.

glslang is updated to bacaef3237c515e40d1a24722be48c0a0b30f75f which is the
known-good version for Vulkan-ValidationLayers 1.2.154.0.

COPYRIGHT.txt was synced with the current version of the glslang LICENSE.txt,
and `glslang/register_types.cpp` now uses the upstream definition for its
default builtin resource instead of hardcoding it.
2020-10-15 12:29:42 +02:00
..
CInterface
GLSL.ext.AMD.h
GLSL.ext.EXT.h
GLSL.ext.KHR.h
GLSL.ext.NV.h
GLSL.std.450.h
GlslangToSpv.cpp
GlslangToSpv.h
InReadableOrder.cpp
Logger.cpp
Logger.h
NonSemanticDebugPrintf.h
SPVRemapper.cpp
SPVRemapper.h
SpvBuilder.cpp
SpvBuilder.h
SpvPostProcess.cpp
SpvTools.cpp
SpvTools.h
bitutils.h
disassemble.cpp
disassemble.h
doc.cpp
doc.h
hex_float.h
spirv.hpp
spvIR.h