godot/servers/visual/rasterizer/shaders
Juan Linietsky ef083a583b Modified light rendering to make it more compatible.
Modified polygon management to make it more compatible with MoltenVK
2020-02-11 11:53:28 +01:00
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SCsub Modified light rendering to make it more compatible. 2020-02-11 11:53:28 +01:00
canvas.glsl Modified light rendering to make it more compatible. 2020-02-11 11:53:28 +01:00
canvas_occlusion.glsl 2D lighting seems more or less complete. 2020-02-11 11:53:28 +01:00
canvas_uniforms_inc.glsl Modified light rendering to make it more compatible. 2020-02-11 11:53:28 +01:00