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doc_classes
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
export
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
README.md
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SCsub
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
crash_handler_macos.h
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crash_handler_macos.mm
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detect.py
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Updated compiler version detection
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2023-09-25 21:17:20 +02:00 |
dir_access_macos.h
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dir_access_macos.mm
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display_server_macos.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
display_server_macos.mm
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[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-26 16:44:52 +02:00 |
gl_manager_macos_angle.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
gl_manager_macos_angle.mm
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
gl_manager_macos_legacy.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
gl_manager_macos_legacy.mm
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
godot_application.h
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godot_application.mm
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…
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godot_application_delegate.h
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godot_application_delegate.mm
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…
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godot_button_view.h
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…
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godot_button_view.mm
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…
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godot_content_view.h
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[macOS] Fix live resize with the latest MoltenVK version.
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2023-09-05 16:21:08 +03:00 |
godot_content_view.mm
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
godot_main_macos.mm
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Style: Harmonize header includes in platform ports
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2023-06-08 15:19:19 +02:00 |
godot_menu_delegate.h
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godot_menu_delegate.mm
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godot_menu_item.h
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…
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godot_menu_item.mm
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godot_window.h
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…
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godot_window.mm
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[macOS] Fix IME focus in popup windows.
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2023-06-09 08:03:13 +03:00 |
godot_window_delegate.h
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godot_window_delegate.mm
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[macOS] Fix missing mouse exit events on window close.
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2023-08-09 10:23:57 +03:00 |
joypad_macos.cpp
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joypad_macos.h
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Style: Harmonize header includes in platform ports
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2023-06-08 15:19:19 +02:00 |
key_mapping_macos.h
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key_mapping_macos.mm
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Style: Harmonize header includes in platform ports
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2023-06-08 15:19:19 +02:00 |
macos_terminal_logger.h
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macos_terminal_logger.mm
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os_macos.h
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[macOS] Implement optional native file selection dialog support for sandboxed apps.
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2023-07-12 22:36:24 +03:00 |
os_macos.mm
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[Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-12 20:13:32 +02:00 |
platform_config.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
platform_gl.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
platform_macos_builders.py
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tts_macos.h
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tts_macos.mm
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vulkan_context_macos.h
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Style: Harmonize header includes in platform ports
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2023-06-08 15:19:19 +02:00 |
vulkan_context_macos.mm
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Style: Harmonize header includes in platform ports
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2023-06-08 15:19:19 +02:00 |