godot/core
Rémi Verschelde 515f92d03b Fix property warnings and hide some debug prints
"ALL IS GOOD" was a lie.

In particular, removes verbose "path not recognized" false positive.

The actual logic is to (somewhat naively) check all ResourceFormatLoaders
and to pick the first good match, so no need to warn about the formats
that do not match the type hint.
2017-04-23 11:17:32 +02:00
..
bind Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
helper Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
io Fix property warnings and hide some debug prints 2017-04-23 11:17:32 +02:00
math Fix PRNG randomization. 2017-04-17 14:05:02 -05:00
os Fix PRNG randomization. 2017-04-17 14:05:02 -05:00
allocators.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
class_db.cpp Move VERSION_MKSTRING logic to version.h 2017-04-20 12:14:34 +02:00
class_db.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color_names.inc Add missing map.h include in color defs 2017-01-15 12:51:47 +01:00
color.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
command_queue_mt.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
command_queue_mt.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
compressed_translation.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
compressed_translation.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
core_string_names.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
core_string_names.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dictionary.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dictionary.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dvector.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dvector.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
engine.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
engine.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
error_list.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
error_macros.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
error_macros.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
event_queue.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
event_queue.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
func_ref.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
func_ref.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
global_config.cpp Fixed that playing the project opens the project manager 2017-04-18 15:46:37 +02:00
global_config.h Use .godot as file extension for project files. 2017-04-16 10:19:07 +02:00
global_constants.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
global_constants.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
hash_map.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
hashfuncs.h Correct Variant::hash_compare() 2017-04-14 11:31:18 +02:00
hq2x.cpp Fixed HQ2x compiler warnings 2016-07-05 16:52:31 +02:00
hq2x.h Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
image.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
image.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
input_map.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
input_map.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
int_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
list.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
make_binders.py ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
map.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
message_queue.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
message_queue.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
method_bind.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
method_bind.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
method_ptrcall.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
object.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
object.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
packed_data_container.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
packed_data_container.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pair.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_db.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_db.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_remap.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_remap.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pool_allocator.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pool_allocator.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
print_string.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
print_string.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ref_ptr.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ref_ptr.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reference.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reference.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_core_types.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_core_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resource.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resource.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rid.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rid.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ring_buffer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
safe_refcount.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
safe_refcount.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_local.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_local.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_remote.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_remote.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_language.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_language.h External editor improvements and fixes 2017-04-17 01:51:30 +02:00
SCsub Implement single-field property change for multinode edit 2017-03-02 10:42:05 +01:00
self_list.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
set.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
simple_type.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sort.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
string_db.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
string_db.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
translation.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
translation.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
typedefs.h Move VERSION_MKSTRING logic to version.h 2017-04-20 12:14:34 +02:00
ucaps.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
undo_redo.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
undo_redo.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ustring.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ustring.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_call.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_construct_string.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_op.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_parser.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_parser.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant.cpp Correct Variant::hash_compare() 2017-04-14 11:31:18 +02:00
variant.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
vector.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
version.h Move VERSION_MKSTRING logic to version.h 2017-04-20 12:14:34 +02:00
vmap.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
vset.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00