godot/scene/resources/texture.cpp

1021 lines
30 KiB
C++

/*************************************************************************/
/* texture.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "texture.h"
#include "core/os/os.h"
#include "io/image_loader.h"
Size2 Texture::get_size() const {
return Size2(get_width(), get_height());
}
void Texture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose);
}
void Texture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose);
}
void Texture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose);
}
bool Texture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
r_rect = p_rect;
r_src_rect = p_src_rect;
return true;
}
void Texture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_width"), &Texture::get_width);
ObjectTypeDB::bind_method(_MD("get_height"), &Texture::get_height);
ObjectTypeDB::bind_method(_MD("get_size"), &Texture::get_size);
ObjectTypeDB::bind_method(_MD("get_rid"), &Texture::get_rid);
ObjectTypeDB::bind_method(_MD("has_alpha"), &Texture::has_alpha);
ObjectTypeDB::bind_method(_MD("set_flags", "flags"), &Texture::set_flags);
ObjectTypeDB::bind_method(_MD("get_flags"), &Texture::get_flags);
ObjectTypeDB::bind_method(_MD("draw", "canvas_item", "pos", "modulate", "transpose"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
ObjectTypeDB::bind_method(_MD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
ObjectTypeDB::bind_method(_MD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
BIND_CONSTANT(FLAG_MIPMAPS);
BIND_CONSTANT(FLAG_REPEAT);
BIND_CONSTANT(FLAG_FILTER);
BIND_CONSTANT(FLAG_VIDEO_SURFACE);
BIND_CONSTANT(FLAGS_DEFAULT);
BIND_CONSTANT(FLAG_ANISOTROPIC_FILTER);
BIND_CONSTANT(FLAG_CONVERT_TO_LINEAR);
BIND_CONSTANT(FLAG_MIRRORED_REPEAT);
}
Texture::Texture() {
}
/////////////////////
void ImageTexture::reload_from_file() {
String path = get_path();
if (!path.is_resource_file())
return;
uint32_t flags = get_flags();
Image img;
Error err = ImageLoader::load_image(path, &img);
ERR_FAIL_COND(err != OK);
create_from_image(img, flags);
}
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "image" && p_value.get_type() == Variant::IMAGE)
create_from_image(p_value, flags);
else if (p_name == "flags")
if (w * h == 0)
flags = p_value;
else
set_flags(p_value);
else if (p_name == "size") {
Size2 s = p_value;
w = s.width;
h = s.height;
VisualServer::get_singleton()->texture_set_size_override(texture, w, h);
} else if (p_name == "storage") {
storage = Storage(p_value.operator int());
} else if (p_name == "lossy_quality") {
lossy_storage_quality = p_value;
} else if (p_name == "_data") {
_set_data(p_value);
} else
return false;
return true;
}
bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "image_data") {
} else if (p_name == "image")
r_ret = get_data();
else if (p_name == "flags")
r_ret = flags;
else if (p_name == "size")
r_ret = Size2(w, h);
else if (p_name == "storage")
r_ret = storage;
else if (p_name == "lossy_quality")
r_ret = lossy_storage_quality;
else
return false;
return true;
}
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
PropertyHint img_hint = PROPERTY_HINT_NONE;
if (storage == STORAGE_COMPRESS_LOSSY) {
img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
} else if (storage == STORAGE_COMPRESS_LOSSLESS) {
img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
}
p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));
p_list->push_back(PropertyInfo(Variant::IMAGE, "image", img_hint, String::num(lossy_storage_quality)));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
p_list->push_back(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless"));
p_list->push_back(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"));
}
void ImageTexture::_reload_hook(const RID &p_hook) {
String path = get_path();
if (!path.is_resource_file())
return;
Image img;
Error err = ImageLoader::load_image(path, &img);
ERR_FAIL_COND(err != OK);
VisualServer::get_singleton()->texture_set_data(texture, img);
_change_notify();
}
void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
flags = p_flags;
VisualServer::get_singleton()->texture_allocate(texture, p_width, p_height, p_format, p_flags);
format = p_format;
w = p_width;
h = p_height;
}
void ImageTexture::create_from_image(const Image &p_image, uint32_t p_flags) {
ERR_FAIL_COND(p_image.empty());
flags = p_flags;
w = p_image.get_width();
h = p_image.get_height();
format = p_image.get_format();
VisualServer::get_singleton()->texture_allocate(texture, p_image.get_width(), p_image.get_height(), p_image.get_format(), p_flags);
VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
}
void ImageTexture::set_flags(uint32_t p_flags) {
/* uint32_t cube = flags & FLAG_CUBEMAP;
if (flags == p_flags&cube)
return;
flags=p_flags|cube; */
flags = p_flags;
VisualServer::get_singleton()->texture_set_flags(texture, p_flags);
}
uint32_t ImageTexture::get_flags() const {
return ImageTexture::flags;
}
Image::Format ImageTexture::get_format() const {
return format;
}
void ImageTexture::load(const String &p_path) {
Image img;
img.load(p_path);
create_from_image(img);
}
void ImageTexture::set_data(const Image &p_image) {
VisualServer::get_singleton()->texture_set_data(texture, p_image);
VisualServer::get_singleton()->texture_set_reload_hook(texture, 0, StringName()); //hook is erased if data is changed
_change_notify();
}
void ImageTexture::_resource_path_changed() {
String path = get_path();
if (VS::get_singleton()->has_feature(VS::FEATURE_NEEDS_RELOAD_HOOK)) {
//this needs to be done much better, but probably will end up being deprecated as technology advances
if (path.is_resource_file() && ImageLoader::recognize(path.extension())) {
//hook is set only if path is hookable
VisualServer::get_singleton()->texture_set_reload_hook(texture, get_instance_ID(), "_reload_hook");
} else {
VisualServer::get_singleton()->texture_set_reload_hook(texture, 0, StringName());
}
}
}
Image ImageTexture::get_data() const {
return VisualServer::get_singleton()->texture_get_data(texture);
}
int ImageTexture::get_width() const {
return w;
}
int ImageTexture::get_height() const {
return h;
}
RID ImageTexture::get_rid() const {
return texture;
}
void ImageTexture::fix_alpha_edges() {
if (format == Image::FORMAT_RGBA /*&& !(flags&FLAG_CUBEMAP)*/) {
Image img = get_data();
img.fix_alpha_edges();
set_data(img);
}
}
void ImageTexture::premultiply_alpha() {
if (format == Image::FORMAT_RGBA /*&& !(flags&FLAG_CUBEMAP)*/) {
Image img = get_data();
img.premultiply_alpha();
set_data(img);
}
}
void ImageTexture::normal_to_xy() {
Image img = get_data();
img.normalmap_to_xy();
create_from_image(img, flags);
}
void ImageTexture::shrink_x2_and_keep_size() {
Size2 sizeov = get_size();
Image img = get_data();
img.resize(img.get_width() / 2, img.get_height() / 2, Image::INTERPOLATE_BILINEAR);
create_from_image(img, flags);
set_size_override(sizeov);
}
bool ImageTexture::has_alpha() const {
return (format == Image::FORMAT_GRAYSCALE_ALPHA || format == Image::FORMAT_INDEXED_ALPHA || format == Image::FORMAT_RGBA);
}
void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
if ((w | h) == 0)
return;
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose);
}
void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
if ((w | h) == 0)
return;
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
}
void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
if ((w | h) == 0)
return;
VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose);
}
void ImageTexture::set_size_override(const Size2 &p_size) {
Size2 s = p_size;
if (s.x != 0)
w = s.x;
if (s.y != 0)
h = s.y;
VisualServer::get_singleton()->texture_set_size_override(texture, w, h);
}
void ImageTexture::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
VisualServer::get_singleton()->texture_set_path(texture, p_path);
}
Resource::set_path(p_path, p_take_over);
}
void ImageTexture::set_storage(Storage p_storage) {
storage = p_storage;
}
ImageTexture::Storage ImageTexture::get_storage() const {
return storage;
}
void ImageTexture::set_lossy_storage_quality(float p_lossy_storage_quality) {
lossy_storage_quality = p_lossy_storage_quality;
}
float ImageTexture::get_lossy_storage_quality() const {
return lossy_storage_quality;
}
void ImageTexture::_set_data(Dictionary p_data) {
Image img = p_data["image"];
uint32_t flags = p_data["flags"];
create_from_image(img, flags);
set_storage(Storage(p_data["storage"].operator int()));
set_lossy_storage_quality(p_data["lossy_quality"]);
set_size_override(p_data["size"]);
};
void ImageTexture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT));
ObjectTypeDB::bind_method(_MD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
ObjectTypeDB::bind_method(_MD("get_format"), &ImageTexture::get_format);
ObjectTypeDB::bind_method(_MD("load", "path"), &ImageTexture::load);
ObjectTypeDB::bind_method(_MD("set_data", "image"), &ImageTexture::set_data);
ObjectTypeDB::bind_method(_MD("get_data", "cube_side"), &ImageTexture::get_data);
ObjectTypeDB::bind_method(_MD("set_storage", "mode"), &ImageTexture::set_storage);
ObjectTypeDB::bind_method(_MD("get_storage"), &ImageTexture::get_storage);
ObjectTypeDB::bind_method(_MD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality);
ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"), &ImageTexture::get_lossy_storage_quality);
ObjectTypeDB::bind_method(_MD("fix_alpha_edges"), &ImageTexture::fix_alpha_edges);
ObjectTypeDB::bind_method(_MD("premultiply_alpha"), &ImageTexture::premultiply_alpha);
ObjectTypeDB::bind_method(_MD("normal_to_xy"), &ImageTexture::normal_to_xy);
ObjectTypeDB::bind_method(_MD("shrink_x2_and_keep_size"), &ImageTexture::shrink_x2_and_keep_size);
ObjectTypeDB::bind_method(_MD("set_size_override", "size"), &ImageTexture::set_size_override);
ObjectTypeDB::set_method_flags(get_type_static(), _SCS("fix_alpha_edges"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ObjectTypeDB::set_method_flags(get_type_static(), _SCS("premultiply_alpha"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ObjectTypeDB::set_method_flags(get_type_static(), _SCS("normal_to_xy"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ObjectTypeDB::set_method_flags(get_type_static(), _SCS("shrink_x2_and_keep_size"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ObjectTypeDB::bind_method(_MD("_reload_hook", "rid"), &ImageTexture::_reload_hook);
BIND_CONSTANT(STORAGE_RAW);
BIND_CONSTANT(STORAGE_COMPRESS_LOSSY);
BIND_CONSTANT(STORAGE_COMPRESS_LOSSLESS);
}
ImageTexture::ImageTexture() {
w = h = 0;
flags = FLAGS_DEFAULT;
texture = VisualServer::get_singleton()->texture_create();
storage = STORAGE_RAW;
lossy_storage_quality = 0.7;
}
ImageTexture::~ImageTexture() {
VisualServer::get_singleton()->free(texture);
}
//////////////////////////////////////////
int AtlasTexture::get_width() const {
if (region.size.width == 0) {
if (atlas.is_valid())
return atlas->get_width();
return 1;
} else {
return region.size.width + margin.size.width;
}
}
int AtlasTexture::get_height() const {
if (region.size.height == 0) {
if (atlas.is_valid())
return atlas->get_height();
return 1;
} else {
return region.size.height + margin.size.height;
}
}
RID AtlasTexture::get_rid() const {
if (atlas.is_valid())
return atlas->get_rid();
return RID();
}
bool AtlasTexture::has_alpha() const {
if (atlas.is_valid())
return atlas->has_alpha();
return false;
}
void AtlasTexture::set_flags(uint32_t p_flags) {
if (atlas.is_valid())
atlas->set_flags(p_flags);
}
uint32_t AtlasTexture::get_flags() const {
if (atlas.is_valid())
return atlas->get_flags();
return 0;
}
void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) {
if (atlas == p_atlas)
return;
atlas = p_atlas;
emit_changed();
emit_signal("atlas_changed");
}
Ref<Texture> AtlasTexture::get_atlas() const {
return atlas;
}
void AtlasTexture::set_region(const Rect2 &p_region) {
region = p_region;
emit_changed();
}
Rect2 AtlasTexture::get_region() const {
return region;
}
void AtlasTexture::set_margin(const Rect2 &p_margin) {
margin = p_margin;
emit_changed();
}
Rect2 AtlasTexture::get_margin() const {
return margin;
}
void AtlasTexture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_atlas", "atlas:Texture"), &AtlasTexture::set_atlas);
ObjectTypeDB::bind_method(_MD("get_atlas:Texture"), &AtlasTexture::get_atlas);
ObjectTypeDB::bind_method(_MD("set_region", "region"), &AtlasTexture::set_region);
ObjectTypeDB::bind_method(_MD("get_region"), &AtlasTexture::get_region);
ObjectTypeDB::bind_method(_MD("set_margin", "margin"), &AtlasTexture::set_margin);
ObjectTypeDB::bind_method(_MD("get_margin"), &AtlasTexture::get_margin);
ADD_SIGNAL(MethodInfo("atlas_changed"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_atlas"), _SCS("get_atlas"));
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region"), _SCS("set_region"), _SCS("get_region"));
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin"), _SCS("set_margin"), _SCS("get_margin"));
}
void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
Rect2 rc = region;
if (!atlas.is_valid())
return;
if (rc.size.width == 0) {
rc.size.width = atlas->get_width();
}
if (rc.size.height == 0) {
rc.size.height = atlas->get_height();
}
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.pos, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose);
}
void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
Rect2 rc = region;
if (!atlas.is_valid())
return;
if (rc.size.width == 0) {
rc.size.width = atlas->get_width();
}
if (rc.size.height == 0) {
rc.size.height = atlas->get_height();
}
Vector2 scale = p_rect.size / (region.size + margin.size);
Rect2 dr(p_rect.pos + margin.pos * scale, rc.size * scale);
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose);
}
void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
//this might not necesarily work well if using a rect, needs to be fixed properly
Rect2 rc = region;
if (!atlas.is_valid())
return;
Rect2 src = p_src_rect;
src.pos += (rc.pos - margin.pos);
Rect2 src_c = rc.clip(src);
if (src_c.size == Size2())
return;
Vector2 ofs = (src_c.pos - src.pos);
Vector2 scale = p_rect.size / p_src_rect.size;
if (scale.x < 0) {
float mx = (margin.size.width - margin.pos.x);
mx -= margin.pos.x;
ofs.x = -(ofs.x + mx);
}
if (scale.y < 0) {
float my = margin.size.height - margin.pos.y;
my -= margin.pos.y;
ofs.y = -(ofs.y + my);
}
Rect2 dr(p_rect.pos + ofs * scale, src_c.size * scale);
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_c, p_modulate, p_transpose);
}
bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
Rect2 rc = region;
if (!atlas.is_valid())
return false;
Rect2 src = p_src_rect;
src.pos += (rc.pos - margin.pos);
Rect2 src_c = rc.clip(src);
if (src_c.size == Size2())
return false;
Vector2 ofs = (src_c.pos - src.pos);
Vector2 scale = p_rect.size / p_src_rect.size;
if (scale.x < 0) {
float mx = (margin.size.width - margin.pos.x);
mx -= margin.pos.x;
ofs.x = -(ofs.x + mx);
}
if (scale.y < 0) {
float my = margin.size.height - margin.pos.y;
my -= margin.pos.y;
ofs.y = -(ofs.y + my);
}
Rect2 dr(p_rect.pos + ofs * scale, src_c.size * scale);
r_rect = dr;
r_src_rect = src_c;
return true;
}
AtlasTexture::AtlasTexture() {
}
//////////////////////////////////////////
int LargeTexture::get_width() const {
return size.width;
}
int LargeTexture::get_height() const {
return size.height;
}
RID LargeTexture::get_rid() const {
return RID();
}
bool LargeTexture::has_alpha() const {
for (int i = 0; i < pieces.size(); i++) {
if (pieces[i].texture->has_alpha())
return true;
}
return false;
}
void LargeTexture::set_flags(uint32_t p_flags) {
for (int i = 0; i < pieces.size(); i++) {
pieces[i].texture->set_flags(p_flags);
}
}
uint32_t LargeTexture::get_flags() const {
if (pieces.size())
return pieces[0].texture->get_flags();
return 0;
}
int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture> &p_texture) {
ERR_FAIL_COND_V(p_texture.is_null(), -1);
Piece p;
p.offset = p_offset;
p.texture = p_texture;
pieces.push_back(p);
return pieces.size() - 1;
}
void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces[p_idx].offset = p_offset;
};
void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces[p_idx].texture = p_texture;
};
void LargeTexture::set_size(const Size2 &p_size) {
size = p_size;
}
void LargeTexture::clear() {
pieces.clear();
size = Size2i();
}
Array LargeTexture::_get_data() const {
Array arr;
for (int i = 0; i < pieces.size(); i++) {
arr.push_back(pieces[i].offset);
arr.push_back(pieces[i].texture);
}
arr.push_back(Size2(size));
return arr;
}
void LargeTexture::_set_data(const Array &p_array) {
ERR_FAIL_COND(p_array.size() < 1);
ERR_FAIL_COND(!(p_array.size() & 1));
clear();
for (int i = 0; i < p_array.size() - 1; i += 2) {
add_piece(p_array[i], p_array[i + 1]);
}
size = Size2(p_array[p_array.size() - 1]);
}
int LargeTexture::get_piece_count() const {
return pieces.size();
}
Vector2 LargeTexture::get_piece_offset(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2());
return pieces[p_idx].offset;
}
Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture>());
return pieces[p_idx].texture;
}
void LargeTexture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("add_piece", "ofs", "texture:Texture"), &LargeTexture::add_piece);
ObjectTypeDB::bind_method(_MD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);
ObjectTypeDB::bind_method(_MD("set_piece_texture", "idx", "texture:Texture"), &LargeTexture::set_piece_texture);
ObjectTypeDB::bind_method(_MD("set_size", "size"), &LargeTexture::set_size);
ObjectTypeDB::bind_method(_MD("clear"), &LargeTexture::clear);
ObjectTypeDB::bind_method(_MD("get_piece_count"), &LargeTexture::get_piece_count);
ObjectTypeDB::bind_method(_MD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset);
ObjectTypeDB::bind_method(_MD("get_piece_texture:Texture", "idx"), &LargeTexture::get_piece_texture);
ObjectTypeDB::bind_method(_MD("_set_data", "data"), &LargeTexture::_set_data);
ObjectTypeDB::bind_method(_MD("_get_data"), &LargeTexture::_get_data);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"), _SCS("_get_data"));
}
void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
for (int i = 0; i < pieces.size(); i++) {
// TODO
pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose);
}
}
void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
//tiling not supported for this
if (size.x == 0 || size.y == 0)
return;
Size2 scale = p_rect.size / size;
for (int i = 0; i < pieces.size(); i++) {
// TODO
pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.pos, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose);
}
}
void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
//tiling not supported for this
if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0)
return;
Size2 scale = p_rect.size / p_src_rect.size;
for (int i = 0; i < pieces.size(); i++) {
// TODO
Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
if (!p_src_rect.intersects(rect))
continue;
Rect2 local = p_src_rect.clip(rect);
Rect2 target = local;
target.size *= scale;
target.pos = p_rect.pos + (p_src_rect.pos + rect.pos) * scale;
local.pos -= rect.pos;
pieces[i].texture->draw_rect_region(p_canvas_item, target, local, p_modulate, p_transpose);
}
}
LargeTexture::LargeTexture() {
}
///////////////////////////////////////////////
void CubeMap::set_flags(uint32_t p_flags) {
flags = p_flags;
if (_is_valid())
VS::get_singleton()->texture_set_flags(cubemap, flags | VS::TEXTURE_FLAG_CUBEMAP);
}
uint32_t CubeMap::get_flags() const {
return flags;
}
void CubeMap::set_side(Side p_side, const Image &p_image) {
ERR_FAIL_COND(p_image.empty());
ERR_FAIL_INDEX(p_side, 6);
if (!_is_valid()) {
format = p_image.get_format();
w = p_image.get_width();
h = p_image.get_height();
VS::get_singleton()->texture_allocate(cubemap, w, h, p_image.get_format(), flags | VS::TEXTURE_FLAG_CUBEMAP);
}
VS::get_singleton()->texture_set_data(cubemap, p_image, VS::CubeMapSide(p_side));
valid[p_side] = true;
}
Image CubeMap::get_side(Side p_side) const {
if (!valid[p_side])
return Image();
return VS::get_singleton()->texture_get_data(cubemap, VS::CubeMapSide(p_side));
}
Image::Format CubeMap::get_format() const {
return format;
}
int CubeMap::get_width() const {
return w;
}
int CubeMap::get_height() const {
return h;
}
RID CubeMap::get_rid() const {
return cubemap;
}
void CubeMap::set_storage(Storage p_storage) {
storage = p_storage;
}
CubeMap::Storage CubeMap::get_storage() const {
return storage;
}
void CubeMap::set_lossy_storage_quality(float p_lossy_storage_quality) {
lossy_storage_quality = p_lossy_storage_quality;
}
float CubeMap::get_lossy_storage_quality() const {
return lossy_storage_quality;
}
void CubeMap::set_path(const String &p_path, bool p_take_over) {
if (cubemap.is_valid()) {
VisualServer::get_singleton()->texture_set_path(cubemap, p_path);
}
Resource::set_path(p_path, p_take_over);
}
bool CubeMap::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "side/left") {
set_side(SIDE_LEFT, p_value);
} else if (p_name == "side/right") {
set_side(SIDE_RIGHT, p_value);
} else if (p_name == "side/bottom") {
set_side(SIDE_BOTTOM, p_value);
} else if (p_name == "side/top") {
set_side(SIDE_TOP, p_value);
} else if (p_name == "side/front") {
set_side(SIDE_FRONT, p_value);
} else if (p_name == "side/back") {
set_side(SIDE_BACK, p_value);
} else if (p_name == "flags") {
set_flags(p_value);
} else if (p_name == "storage") {
storage = Storage(p_value.operator int());
} else if (p_name == "lossy_quality") {
lossy_storage_quality = p_value;
} else
return false;
return true;
}
bool CubeMap::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "side/left") {
r_ret = get_side(SIDE_LEFT);
} else if (p_name == "side/right") {
r_ret = get_side(SIDE_RIGHT);
} else if (p_name == "side/bottom") {
r_ret = get_side(SIDE_BOTTOM);
} else if (p_name == "side/top") {
r_ret = get_side(SIDE_TOP);
} else if (p_name == "side/front") {
r_ret = get_side(SIDE_FRONT);
} else if (p_name == "side/back") {
r_ret = get_side(SIDE_BACK);
} else if (p_name == "flags") {
r_ret = flags;
} else if (p_name == "storage") {
r_ret = storage;
} else if (p_name == "lossy_quality") {
r_ret = lossy_storage_quality;
} else
return false;
return true;
}
void CubeMap::_get_property_list(List<PropertyInfo> *p_list) const {
PropertyHint img_hint = PROPERTY_HINT_NONE;
if (storage == STORAGE_COMPRESS_LOSSY) {
img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
} else if (storage == STORAGE_COMPRESS_LOSSLESS) {
img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
}
p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter"));
p_list->push_back(PropertyInfo(Variant::IMAGE, "side/left", img_hint, String::num(lossy_storage_quality)));
p_list->push_back(PropertyInfo(Variant::IMAGE, "side/right", img_hint, String::num(lossy_storage_quality)));
p_list->push_back(PropertyInfo(Variant::IMAGE, "side/bottom", img_hint, String::num(lossy_storage_quality)));
p_list->push_back(PropertyInfo(Variant::IMAGE, "side/top", img_hint, String::num(lossy_storage_quality)));
p_list->push_back(PropertyInfo(Variant::IMAGE, "side/front", img_hint, String::num(lossy_storage_quality)));
p_list->push_back(PropertyInfo(Variant::IMAGE, "side/back", img_hint, String::num(lossy_storage_quality)));
p_list->push_back(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"));
}
void CubeMap::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_width"), &CubeMap::get_width);
ObjectTypeDB::bind_method(_MD("get_height"), &CubeMap::get_height);
ObjectTypeDB::bind_method(_MD("get_rid"), &CubeMap::get_rid);
ObjectTypeDB::bind_method(_MD("set_flags", "flags"), &CubeMap::set_flags);
ObjectTypeDB::bind_method(_MD("get_flags"), &CubeMap::get_flags);
ObjectTypeDB::bind_method(_MD("set_side", "side", "image"), &CubeMap::set_side);
ObjectTypeDB::bind_method(_MD("get_side", "side"), &CubeMap::get_side);
ObjectTypeDB::bind_method(_MD("set_storage", "mode"), &CubeMap::set_storage);
ObjectTypeDB::bind_method(_MD("get_storage"), &CubeMap::get_storage);
ObjectTypeDB::bind_method(_MD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality);
ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"), &CubeMap::get_lossy_storage_quality);
BIND_CONSTANT(STORAGE_RAW);
BIND_CONSTANT(STORAGE_COMPRESS_LOSSY);
BIND_CONSTANT(STORAGE_COMPRESS_LOSSLESS);
BIND_CONSTANT(SIDE_LEFT);
BIND_CONSTANT(SIDE_RIGHT);
BIND_CONSTANT(SIDE_BOTTOM);
BIND_CONSTANT(SIDE_TOP);
BIND_CONSTANT(SIDE_FRONT);
BIND_CONSTANT(SIDE_BACK);
BIND_CONSTANT(FLAG_MIPMAPS);
BIND_CONSTANT(FLAG_REPEAT);
BIND_CONSTANT(FLAG_FILTER);
BIND_CONSTANT(FLAGS_DEFAULT);
}
CubeMap::CubeMap() {
w = h = 0;
flags = FLAGS_DEFAULT;
for (int i = 0; i < 6; i++)
valid[i] = false;
cubemap = VisualServer::get_singleton()->texture_create();
storage = STORAGE_RAW;
lossy_storage_quality = 0.7;
}
CubeMap::~CubeMap() {
VisualServer::get_singleton()->free(cubemap);
}
/* BIND_CONSTANT( FLAG_CUBEMAP );
BIND_CONSTANT( CUBEMAP_LEFT );
BIND_CONSTANT( CUBEMAP_RIGHT );
BIND_CONSTANT( CUBEMAP_BOTTOM );
BIND_CONSTANT( CUBEMAP_TOP );
BIND_CONSTANT( CUBEMAP_FRONT );
BIND_CONSTANT( CUBEMAP_BACK );
*/