5183c473f7
For both 2D and 3D, three methods are added: - `get_floor_angle` on `KinematicBody` to get the floor angle. - `get_angle` on `KinematicCollision` to get the collision angle. - `get_last_slide_collision` to quickly get the latest collision of `move_and_slide`. |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
SCsub | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h |