godot/modules/gdscript
2021-10-04 15:15:27 +02:00
..
doc_classes Add an example on iterating an array backwards 2021-10-04 15:15:27 +02:00
editor Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
language_server Fix empty line hover; fix open non-res:// script 2021-10-01 21:30:39 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gdscript_compiler.cpp Fix typos with codespell 2021-05-20 12:56:56 +02:00
gdscript_compiler.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gdscript_editor.cpp Merge pull request #48131 from LightningAA/fix-48113-3.x 2021-05-06 20:42:23 +02:00
gdscript_function.cpp Fix check for freed object during cast 2021-09-27 19:46:49 +02:00
gdscript_function.h Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gdscript_functions.cpp Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gdscript_functions.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_parser.cpp Fix extends parsing breaking if it has the cursor 2021-10-01 11:31:05 -04:00
gdscript_parser.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gdscript_tokenizer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gdscript_tokenizer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
gdscript.cpp Auto-reload scripts with external editor 2021-08-18 16:52:14 +09:00
gdscript.h Add Script::inherits_script() 2021-08-02 15:18:30 +02:00
register_types.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00