godot/scene
Rémi Verschelde 66d09a6b4c SCons: Fix uses of [].append instead of env.add_source_files()
Also added support for SCons project-absolute paths (starting with #) and
warning about duplicates in add_source_files(), and fixed
default_controller_mappings.gen.cpp being included twice after first build
due to *.cpp globbing.

Part of #30270.
2019-07-22 15:08:32 +02:00
..
2d Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
3d SCons: Fix uses of [].append instead of env.add_source_files() 2019-07-22 15:08:32 +02:00
animation Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
main Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
resources Revert "Tweak SpatialMaterial's default metallic and roughness texture channels" 2019-07-22 11:56:41 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00
register_scene_types.cpp Merge pull request #30532 from Chaosus/vs_triplanar 2019-07-15 07:56:06 +02:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00