godot/platform/ios
Thaddeus Crews 3b3e2374c9
clang-tidy: Enforce `modernize-use-nullptr`
2024-03-12 10:59:53 -05:00
..
api
doc_classes [macOS/iOS export] Add option to set custom Info.plist data. 2024-01-11 21:05:35 +02:00
export Merge pull request #82084 from ogapo/pr/pck-cache-merge 2024-03-11 14:01:16 +01:00
README.md
SCsub SCons: Convert remaining `run_in_subprocess` to `env.Run` 2024-03-10 14:01:23 -05:00
app_delegate.h
app_delegate.mm Fix low volume sound output on iOS when Play and Record category is used. 2024-02-29 08:54:55 -03:00
detect.py Merge pull request #88245 from shana/simplify-mono-support-detection 2024-02-19 00:08:07 +01:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
display_server_ios.h Move `global_menu_*` methods to a separate `NativeMenu` class. 2024-03-04 23:41:41 +02:00
display_server_ios.mm Move `global_menu_*` methods to a separate `NativeMenu` class. 2024-03-04 23:41:41 +02:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm
godot_view.h
godot_view.mm Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 2024-02-13 18:38:53 +02:00
godot_view_renderer.h
godot_view_renderer.mm
ios.h
ios.mm
ios_terminal_logger.h [iOS] Improve logger. 2024-01-11 16:59:38 +02:00
ios_terminal_logger.mm [iOS] Improve logger. 2024-01-11 16:59:38 +02:00
joypad_ios.h
joypad_ios.mm
key_mapping_ios.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
key_mapping_ios.mm Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
keyboard_input_view.h
keyboard_input_view.mm Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
main.m
os_ios.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
os_ios.mm clang-tidy: Enforce `modernize-use-nullptr` 2024-03-12 10:59:53 -05:00
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
rendering_context_driver_vulkan_ios.h [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. 2024-02-13 16:57:02 +02:00
rendering_context_driver_vulkan_ios.mm [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. 2024-02-13 16:57:02 +02:00
tts_ios.h
tts_ios.mm
view_controller.h
view_controller.mm Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00

README.md

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation