..
default_theme
Cleanup: Remove executable bit from files which don't need it
2021-01-19 23:36:42 +01:00
animation.cpp
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2021-01-01 20:19:21 +01:00
animation.h
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2021-01-01 20:19:21 +01:00
audio_stream_sample.cpp
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2021-01-01 20:19:21 +01:00
audio_stream_sample.h
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2021-01-01 20:19:21 +01:00
bit_map.cpp
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2021-01-01 20:19:21 +01:00
bit_map.h
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2021-01-01 20:19:21 +01:00
box_shape_3d.cpp
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2021-01-01 20:19:21 +01:00
box_shape_3d.h
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camera_effects.cpp
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2021-01-01 20:19:21 +01:00
camera_effects.h
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2021-01-01 20:19:21 +01:00
capsule_shape_2d.cpp
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2021-01-01 20:19:21 +01:00
capsule_shape_2d.h
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2021-01-01 20:19:21 +01:00
capsule_shape_3d.cpp
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2021-01-01 20:19:21 +01:00
capsule_shape_3d.h
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2021-01-01 20:19:21 +01:00
circle_shape_2d.cpp
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2021-01-01 20:19:21 +01:00
circle_shape_2d.h
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2021-01-01 20:19:21 +01:00
concave_polygon_shape_2d.cpp
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2021-01-01 20:19:21 +01:00
concave_polygon_shape_2d.h
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2021-01-01 20:19:21 +01:00
concave_polygon_shape_3d.cpp
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2021-01-01 20:19:21 +01:00
concave_polygon_shape_3d.h
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2021-01-01 20:19:21 +01:00
convex_polygon_shape_2d.cpp
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2021-01-01 20:19:21 +01:00
convex_polygon_shape_2d.h
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2021-01-01 20:19:21 +01:00
convex_polygon_shape_3d.cpp
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2021-01-01 20:19:21 +01:00
convex_polygon_shape_3d.h
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2021-01-01 20:19:21 +01:00
curve.cpp
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2021-01-01 20:19:21 +01:00
curve.h
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2021-01-01 20:19:21 +01:00
cylinder_shape_3d.cpp
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2021-01-01 20:19:21 +01:00
cylinder_shape_3d.h
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2021-01-01 20:19:21 +01:00
environment.cpp
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2021-01-01 20:19:21 +01:00
environment.h
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2021-01-01 20:19:21 +01:00
font.cpp
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2021-01-01 20:19:21 +01:00
font.h
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gradient.cpp
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2021-01-01 20:19:21 +01:00
gradient.h
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2021-01-01 20:19:21 +01:00
height_map_shape_3d.cpp
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2021-01-01 20:19:21 +01:00
height_map_shape_3d.h
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2021-01-01 20:19:21 +01:00
line_shape_2d.cpp
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2021-01-01 20:19:21 +01:00
line_shape_2d.h
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2021-01-01 20:19:21 +01:00
material.cpp
Added ability to visualize native shaders
2021-01-06 09:40:09 -03:00
material.h
Added ability to visualize native shaders
2021-01-06 09:40:09 -03:00
mesh_data_tool.cpp
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2021-01-01 20:19:21 +01:00
mesh_data_tool.h
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mesh_library.cpp
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2021-01-01 20:19:21 +01:00
mesh_library.h
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2021-01-01 20:19:21 +01:00
mesh.cpp
Implement shadow meshes
2021-01-25 15:03:15 -03:00
mesh.h
Implement shadow meshes
2021-01-25 15:03:15 -03:00
multimesh.cpp
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2021-01-01 20:19:21 +01:00
multimesh.h
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navigation_mesh.cpp
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2021-01-01 20:19:21 +01:00
navigation_mesh.h
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2021-01-01 20:19:21 +01:00
packed_scene.cpp
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2021-01-01 20:19:21 +01:00
packed_scene.h
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2021-01-01 20:19:21 +01:00
particles_material.cpp
Renamed emit_particle
to emit_subparticle
shader function
2021-01-12 09:41:08 +03:00
particles_material.h
Added ability to visualize native shaders
2021-01-06 09:40:09 -03:00
physics_material.cpp
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2021-01-01 20:19:21 +01:00
physics_material.h
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2021-01-01 20:19:21 +01:00
polygon_path_finder.cpp
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2021-01-01 20:19:21 +01:00
polygon_path_finder.h
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2021-01-01 20:19:21 +01:00
primitive_meshes.cpp
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2021-01-01 20:19:21 +01:00
primitive_meshes.h
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2021-01-01 20:19:21 +01:00
ray_shape_2d.cpp
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2021-01-01 20:19:21 +01:00
ray_shape_2d.h
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2021-01-01 20:19:21 +01:00
ray_shape_3d.cpp
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2021-01-01 20:19:21 +01:00
ray_shape_3d.h
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2021-01-01 20:19:21 +01:00
rectangle_shape_2d.cpp
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2021-01-01 20:19:21 +01:00
rectangle_shape_2d.h
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2021-01-01 20:19:21 +01:00
resource_format_text.cpp
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2021-01-01 20:19:21 +01:00
resource_format_text.h
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2021-01-01 20:19:21 +01:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
segment_shape_2d.cpp
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2021-01-01 20:19:21 +01:00
segment_shape_2d.h
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shader.cpp
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shader.h
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shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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2021-01-01 20:19:21 +01:00
shape_3d.h
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skin.cpp
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2021-01-01 20:19:21 +01:00
skin.h
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2021-01-01 20:19:21 +01:00
sky_material.cpp
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2021-01-01 20:19:21 +01:00
sky_material.h
Added ability to visualize native shaders
2021-01-06 09:40:09 -03:00
sky.cpp
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2021-01-01 20:19:21 +01:00
sky.h
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2021-01-01 20:19:21 +01:00
sphere_shape_3d.cpp
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2021-01-01 20:19:21 +01:00
sphere_shape_3d.h
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2021-01-01 20:19:21 +01:00
style_box.cpp
Fix typo in theming methods ("botton" -> "bottom")
2021-01-18 04:19:07 +01:00
style_box.h
Fix typo in theming methods ("botton" -> "bottom")
2021-01-18 04:19:07 +01:00
surface_tool.cpp
Scale error in mesh optimizer so it uses absolute scale.
2021-01-11 06:07:54 -08:00
surface_tool.h
Scale error in mesh optimizer so it uses absolute scale.
2021-01-11 06:07:54 -08:00
syntax_highlighter.cpp
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2021-01-01 20:19:21 +01:00
syntax_highlighter.h
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text_file.cpp
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text_file.h
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text_line.cpp
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text_line.h
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text_paragraph.cpp
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text_paragraph.h
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2021-01-01 20:19:21 +01:00
texture.cpp
Modernize RWLock
2021-01-19 11:53:10 +01:00
texture.h
Modernize RWLock
2021-01-19 11:53:10 +01:00
theme.cpp
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2021-01-01 20:19:21 +01:00
theme.h
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2021-01-01 20:19:21 +01:00
tile_set.cpp
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2021-01-01 20:19:21 +01:00
tile_set.h
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2021-01-01 20:19:21 +01:00
video_stream.h
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2021-01-01 20:19:21 +01:00
visual_shader_nodes.cpp
Merge pull request #44805 from Chaosus/vs_convert
2021-01-15 16:58:26 +01:00
visual_shader_nodes.h
Merge pull request #44805 from Chaosus/vs_convert
2021-01-15 16:58:26 +01:00
visual_shader_sdf_nodes.cpp
Added SDF nodes to visual shader
2021-01-18 15:04:54 +01:00
visual_shader_sdf_nodes.h
Added SDF nodes to visual shader
2021-01-18 15:04:54 +01:00
visual_shader.cpp
Added SDF nodes to visual shader
2021-01-18 15:04:54 +01:00
visual_shader.h
Merge pull request #44805 from Chaosus/vs_convert
2021-01-15 16:58:26 +01:00
world_2d.cpp
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2021-01-01 20:19:21 +01:00
world_2d.h
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world_3d.cpp
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2021-01-01 20:19:21 +01:00
world_3d.h
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2021-01-01 20:19:21 +01:00
world_margin_shape_3d.cpp
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2021-01-01 20:19:21 +01:00
world_margin_shape_3d.h
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2021-01-01 20:19:21 +01:00