godot/modules/gltf
K. S. Ernest (iFire) Lee 523b2d9199 Remove packed scene gltf
We determined through discussion that composing the packed scene from a node tree was a better design because it removed duplication of code.
2021-09-10 08:39:17 -07:00
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doc_classes Remove packed scene gltf 2021-09-10 08:39:17 -07:00
config.py Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_exporter_gltf_plugin.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_exporter_gltf_plugin.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_importer_gltf.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_importer_gltf.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_accessor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_accessor.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_animation.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_animation.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_buffer_view.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_buffer_view.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gltf_document.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_document.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_light.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_light.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_node.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_node.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_skeleton.cpp doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
gltf_skeleton.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skin.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_skin.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_spec_gloss.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_spec_gloss.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_state.cpp Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization 2021-03-09 14:54:33 +01:00
gltf_state.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_texture.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_texture.h doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
register_types.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Add exporting glTF2. 2020-12-22 16:56:28 -08:00