343 lines
6.7 KiB
Plaintext
343 lines
6.7 KiB
Plaintext
# LANGUAGE translation of the Godot Engine extractable strings.
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# Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
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# Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
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# This file is distributed under the same license as the Godot source code.
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#
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine extractable strings\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8-bit\n"
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#: scene/gui/code_edit.cpp
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msgid "New Code Region"
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msgstr ""
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#: scene/gui/color_picker.cpp
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msgid ""
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"Color: #%s\n"
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"LMB: Apply color\n"
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"RMB: Remove preset"
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msgstr ""
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#: scene/gui/color_picker.cpp
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msgid ""
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"Color: #%s\n"
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"LMB: Apply color"
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msgstr ""
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#: scene/gui/color_picker.cpp
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msgid "Enter a hex code (\"#ff0000\") or named color (\"red\")."
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msgstr ""
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#: scene/gui/color_picker.cpp
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msgid "Pick a color from the screen."
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msgstr ""
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#: scene/gui/color_picker.cpp
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msgid "Pick a color from the application window."
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msgstr ""
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#: scene/gui/color_picker.cpp
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msgid "Select a picker shape."
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msgstr ""
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#: scene/gui/color_picker.cpp
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msgid "Select a picker mode."
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msgstr ""
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#: scene/gui/color_picker.cpp
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msgid "Hex code or named color"
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msgstr ""
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#: scene/gui/color_picker.cpp
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msgid "Add current color as a preset."
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msgstr ""
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#: scene/gui/dialogs.cpp
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msgid "Cancel"
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msgstr ""
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#: scene/gui/dialogs.cpp
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msgid "OK"
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msgstr ""
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#: scene/gui/dialogs.cpp
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msgid "Alert!"
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msgstr ""
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#: scene/gui/dialogs.cpp
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msgid "Please Confirm..."
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Network"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid ""
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"File \"%s\" already exists.\n"
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"Do you want to overwrite it?"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Open"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Select Current Folder"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Select This Folder"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "You don't have permission to access contents of this folder."
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "All Recognized"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "All Files"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Open a File"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Open File(s)"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Open a Directory"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Open a File or Directory"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Save"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Save a File"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Go to previous folder."
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Go to next folder."
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Go to parent folder."
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Path:"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Refresh files."
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Toggle the visibility of hidden files."
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Create a new folder."
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Directories & Files:"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "File:"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Create Folder"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Name:"
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Could not create folder."
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msgstr ""
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#: scene/gui/file_dialog.cpp
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msgid "Invalid extension, or empty filename."
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msgstr ""
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#: scene/gui/graph_edit.cpp
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msgid "Zoom Out"
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msgstr ""
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#: scene/gui/graph_edit.cpp
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msgid "Zoom Reset"
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msgstr ""
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#: scene/gui/graph_edit.cpp
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msgid "Zoom In"
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msgstr ""
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#: scene/gui/graph_edit.cpp
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msgid "Toggle the visual grid."
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msgstr ""
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#: scene/gui/graph_edit.cpp
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msgid "Toggle snapping to the grid."
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msgstr ""
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#: scene/gui/graph_edit.cpp
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msgid "Change the snapping distance."
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msgstr ""
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#: scene/gui/graph_edit.cpp
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msgid "Toggle the graph minimap."
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msgstr ""
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#: scene/gui/graph_edit.cpp
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msgid "Automatically arrange selected nodes."
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Same as Layout Direction"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Auto-Detect Direction"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Left-to-Right"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Right-to-Left"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Left-to-Right Mark (LRM)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Right-to-Left Mark (RLM)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Start of Left-to-Right Embedding (LRE)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Start of Right-to-Left Embedding (RLE)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Start of Left-to-Right Override (LRO)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Start of Right-to-Left Override (RLO)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Pop Direction Formatting (PDF)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Arabic Letter Mark (ALM)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Left-to-Right Isolate (LRI)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Right-to-Left Isolate (RLI)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "First Strong Isolate (FSI)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Pop Direction Isolate (PDI)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Zero-Width Joiner (ZWJ)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Zero-Width Non-Joiner (ZWNJ)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Word Joiner (WJ)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Soft Hyphen (SHY)"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Cut"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
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msgid "Copy"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Paste"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
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msgid "Select All"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Clear"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Undo"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Redo"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Text Writing Direction"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Display Control Characters"
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msgstr ""
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Insert Control Character"
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msgstr ""
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#: scene/gui/tree.cpp
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msgid "(Other)"
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msgstr ""
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