-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
244 B
16x16px
244 B
16x16px
![](/godotengine/godot/raw/commit/526aae62edfa31aa156d604e8b25caab512c6bff/tools/editor/icons/icon_mirror_y.png)