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animated_sprite.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
animated_sprite.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
area_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
area_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
camera_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
canvas_item.cpp
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-Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115
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2016-01-02 20:32:19 -03:00 |
canvas_item.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
canvas_modulate.cpp
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Make CanvasModulate deactivate when hidden, fixes #2437
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2016-01-01 10:33:02 -03:00 |
canvas_modulate.h
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collision_object_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
collision_object_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
collision_polygon_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
collision_polygon_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
collision_shape_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
collision_shape_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
joints_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
joints_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
light_2d.cpp
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Make both lights and occluders stop working if hidden, fixes #2437
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2016-01-01 10:45:24 -03:00 |
light_2d.h
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Make both lights and occluders stop working if hidden, fixes #2437
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2016-01-01 10:45:24 -03:00 |
light_occluder_2d.cpp
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Make both lights and occluders stop working if hidden, fixes #2437
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2016-01-01 10:45:24 -03:00 |
light_occluder_2d.h
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navigation2d.cpp
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-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
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2015-12-31 00:31:00 -03:00 |
navigation2d.h
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navigation_polygon.cpp
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-renamed function get_relative_transform() to get_relative_transform_to_parent(), makes more sense
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2015-12-28 21:05:57 -03:00 |
navigation_polygon.h
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node_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
node_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
node_2d_singleton.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
node_2d_singleton.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
parallax_background.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
parallax_background.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
parallax_layer.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
parallax_layer.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
particles_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
particles_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
path_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
path_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
path_texture.cpp
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path_texture.h
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physics_body_2d.cpp
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properly specify metadata in KB function
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2016-01-03 20:25:27 -03:00 |
physics_body_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
polygon_2d.cpp
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polygon_2d.h
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position_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
position_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
ray_cast_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
ray_cast_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
remote_transform_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
remote_transform_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
sample_player_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
sample_player_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
screen_button.cpp
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-Fix TouchScreenButton to work with stretch and viewport canvas transform, closes #2286
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2016-01-02 11:23:30 -03:00 |
screen_button.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
sound_player_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
sound_player_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
sprite.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
sprite.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
tile_map.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
tile_map.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
visibility_notifier_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
visibility_notifier_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
y_sort.cpp
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y_sort.h
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