..
keyboard.cpp
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
keyboard.h
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
main_loop.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
main_loop.h
Object: Remove unused category boilerplate
2022-03-26 15:46:01 +01:00
memory.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
memory.h
[Core] Use std type traits to check operations triviality.
2022-08-04 14:05:17 +02:00
midi_driver.cpp
Improve compilation speed (forward declarations/includes cleanup)
2022-02-12 02:46:22 +01:00
midi_driver.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
mutex.cpp
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
mutex.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
os.cpp
Rename Engine.target_fps
and associated project setting to max_fps
2022-10-03 23:54:36 +02:00
os.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
pool_allocator.cpp
SCons: Cleanup DEBUG
, _DEBUG
and NDEBUG
defines
2022-09-23 15:21:26 +02:00
pool_allocator.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
rw_lock.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
semaphore.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
spin_lock.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
thread_safe.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
thread.cpp
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
thread.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
threaded_array_processor.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
time.cpp
Fixes #65377 : get_datetime_* functions can return wrong values
2022-09-10 07:58:38 +08:00
time.h
Fix inconsistent naming in Time
2022-05-05 16:00:37 +02:00