godot/scene
Juan Linietsky 5307043751 Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
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2d Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
3d Merge pull request #21707 from JFonS/fix_instanced_selection 2018-09-05 18:11:56 +02:00
animation Add missing copyright headers 2018-08-29 22:41:17 +02:00
audio Restrict set_pitch_scale to positive scales for AudioStreamPlayer* 2018-08-22 00:11:53 +02:00
gui Change some instances of args named "ev" to "event" 2018-09-01 17:03:41 -03:00
main Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
resources Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00