godot/platform/web/js/libs
Adam Scott bd70b8e1f6
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
..
audio.worklet.js Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
library_godot_audio.js Add `proxy_to_pthread` option to `platform=web` 2023-10-09 11:50:01 -04:00
library_godot_display.js Add `proxy_to_pthread` option to `platform=web` 2023-10-09 11:50:01 -04:00
library_godot_fetch.js Add `proxy_to_pthread` option to `platform=web` 2023-10-09 11:50:01 -04:00
library_godot_input.js [Web] Add IME input support. 2023-12-15 19:11:10 +02:00
library_godot_javascript_singleton.js Add `proxy_to_pthread` option to `platform=web` 2023-10-09 11:50:01 -04:00
library_godot_os.js Add `proxy_to_pthread` option to `platform=web` 2023-10-09 11:50:01 -04:00
library_godot_runtime.js One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
library_godot_webgl2.externs.js Add MSAA support for WebXR 2023-12-11 09:01:24 -06:00
library_godot_webgl2.js Add MSAA support for WebXR 2023-12-11 09:01:24 -06:00