godot/tests/core
reduz 09b951b99b Refactor Object metadata
* API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change.
* Metadata now exposed as individual properties.
* Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace.
* Added the ability to Add/Remove metadata properties to the inspector.

This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender.
2022-03-24 14:21:52 +01:00
..
io Refactor Object metadata 2022-03-24 14:21:52 +01:00
math Rename AStar to AStar3D 2022-03-20 17:34:40 +03:00
object Refactor Object metadata 2022-03-24 14:21:52 +01:00
string Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
templates Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
variant Merge pull request #56337 from cdemirer/fix-array-dictionary-id 2022-01-23 00:46:53 +01:00
test_crypto.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_hashing_context.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_time.h Add offset string from minutes conversion method to Time singleton 2022-02-23 22:12:02 -06:00