.. |
api
|
Modernize Thread
|
2021-02-18 11:58:08 +01:00 |
export
|
Fix custom build export
|
2021-07-28 15:40:17 +02:00 |
java
|
Disable resource optimizations for release builds as it breaks the legacy build system.
|
2021-07-24 01:09:35 +02:00 |
plugin
|
Expose GodotPlugin's utility methods used for registration and signal emitting.
|
2021-02-15 15:57:36 -08:00 |
SCsub
|
SCons: Add explicit dependencies on thirdparty code in cloned env
|
2021-05-04 12:54:34 +02:00 |
android_keys_utils.cpp
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
android_keys_utils.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
audio_driver_jandroid.cpp
|
Modernize Thread
|
2021-02-18 11:58:08 +01:00 |
audio_driver_jandroid.h
|
Modernize Mutex
|
2021-02-18 11:58:08 +01:00 |
audio_driver_opensl.cpp
|
Modernize Mutex
|
2021-02-18 11:58:08 +01:00 |
audio_driver_opensl.h
|
Modernize Mutex
|
2021-02-18 11:58:08 +01:00 |
detect.py
|
Android: Remove `-fno-integrated-as`, it can break arm64v8 build
|
2021-05-19 19:46:43 +02:00 |
dir_access_jandroid.cpp
|
Modernize Thread
|
2021-02-18 11:58:08 +01:00 |
dir_access_jandroid.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
file_access_android.cpp
|
Android: Fix get_buffer false positive on empty dest buffer
|
2021-04-23 22:02:34 +02:00 |
file_access_android.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
java_class_wrapper.cpp
|
Fixes on android:
|
2021-04-06 22:02:10 +02:00 |
java_godot_io_wrapper.cpp
|
Fixes on android:
|
2021-04-06 22:02:10 +02:00 |
java_godot_io_wrapper.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
java_godot_lib_jni.cpp
|
Leverage java annotations to simplify the logic used to register the Godot plugin methods.
|
2021-03-16 01:20:43 -07:00 |
java_godot_lib_jni.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
java_godot_wrapper.cpp
|
Fixes on android:
|
2021-04-06 22:02:10 +02:00 |
java_godot_wrapper.h
|
Leverage java annotations to simplify the logic used to register the Godot plugin methods.
|
2021-03-16 01:20:43 -07:00 |
jni_utils.cpp
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
jni_utils.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
logo.png
|
platform: Update metadata for export platforms
|
2020-08-14 00:32:05 +02:00 |
net_socket_android.cpp
|
Modernize Thread
|
2021-02-18 11:58:08 +01:00 |
net_socket_android.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
os_android.cpp
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
os_android.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
platform_config.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
power_android.cpp
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
power_android.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
run_icon.png
|
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
|
2018-06-28 19:17:41 +02:00 |
string_android.h
|
Modernize Thread
|
2021-02-18 11:58:08 +01:00 |
thread_jandroid.cpp
|
Fixes on android:
|
2021-04-06 22:02:10 +02:00 |
thread_jandroid.h
|
Modernize Thread
|
2021-02-18 11:58:08 +01:00 |