godot/core/extension
reduz 542e6e8ca6 Implement Extension Loader
* Extensions are now scanned and loaded on demand.
* Extensions found are cached into a file that is used to load them (which is also exported).
* Editor will ask to restart when an extension requires core functionality.
* Editor will attempt to load extensions always before importing or loading scenes. This ensures extensions can register the relevant types.
2021-08-20 16:02:24 -03:00
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extension_api_dump.cpp Improve extension system 2021-08-05 14:57:31 -03:00
extension_api_dump.h Implement native extension system 2021-06-25 17:32:45 -03:00
gdnative_interface.cpp A few fixes in the extension C API 2021-08-17 18:10:58 -03:00
gdnative_interface.h A few fixes in the extension C API 2021-08-17 18:10:58 -03:00
native_extension_manager.cpp Implement Extension Loader 2021-08-20 16:02:24 -03:00
native_extension_manager.h Implement Extension Loader 2021-08-20 16:02:24 -03:00
native_extension.cpp Implement Extension Loader 2021-08-20 16:02:24 -03:00
native_extension.h Implement Extension Loader 2021-08-20 16:02:24 -03:00
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00