godot/modules/noise
Rémi Verschelde 54418ea659 Remove NO_THREADS fallback code, Godot 4 requires thread support
This also removes `OS::can_use_threads` from the public API since it's always
true.
2022-10-03 11:23:26 +02:00
..
doc_classes Rename 2D NoiseTexture to NoiseTexture2D 2022-08-24 22:44:42 -05:00
editor Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
icons Add FastNoiseLite / general noise overhaul 2022-03-20 14:53:45 +01:00
config.py Rename 2D NoiseTexture to NoiseTexture2D 2022-08-24 22:44:42 -05:00
fastnoise_lite.cpp Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
fastnoise_lite.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
noise_texture_2d.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
noise_texture_2d.h Rename 2D NoiseTexture to NoiseTexture2D 2022-08-24 22:44:42 -05:00
noise.cpp Validate image size for Noise get image methods 2022-05-01 15:53:27 +08:00
noise.h Restructure and refine the noise module 2022-04-19 19:49:48 +02:00
register_types.cpp Rename 2D NoiseTexture to NoiseTexture2D 2022-08-24 22:44:42 -05:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Restructure and refine the noise module 2022-04-19 19:49:48 +02:00