..
SCsub
Move core thirdparty files to thirdparty/{minizip,misc}
2017-04-28 21:19:23 +02:00
compression.cpp
Enable building against system zstd.
2017-09-23 23:46:47 -04:00
compression.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
config_file.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
config_file.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
file_access_buffered.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
file_access_buffered.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
file_access_buffered_fa.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_compressed.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_compressed.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_encrypted.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_encrypted.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_memory.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_memory.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_network.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_network.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_pack.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_pack.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_zip.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_zip.h
Extract logging logic
2017-09-25 16:19:21 +07:00
http_client.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
http_client.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
image_loader.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
image_loader.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ip.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ip.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ip_address.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ip_address.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
json.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
json.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
logger.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
logger.h
Extract logging logic
2017-09-25 16:19:21 +07:00
marshalls.cpp
Fix signed and unsigned comparisons
2017-09-01 08:13:12 +02:00
marshalls.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
networked_multiplayer_peer.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
networked_multiplayer_peer.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
packet_peer.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
packet_peer.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
packet_peer_udp.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
packet_peer_udp.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
pck_packer.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
pck_packer.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
resource_format_binary.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
resource_format_binary.h
Fix unused variable warnings
2017-09-08 15:03:53 +02:00
resource_import.cpp
Fix import order, so scenes are imported after textures.
2017-09-20 21:04:20 -03:00
resource_import.h
Fix import order, so scenes are imported after textures.
2017-09-20 21:04:20 -03:00
resource_loader.cpp
Fix import order, so scenes are imported after textures.
2017-09-20 21:04:20 -03:00
resource_loader.h
Fix import order, so scenes are imported after textures.
2017-09-20 21:04:20 -03:00
resource_saver.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
resource_saver.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
stream_peer.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
stream_peer.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
stream_peer_ssl.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
stream_peer_ssl.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
stream_peer_tcp.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
stream_peer_tcp.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
tcp_server.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
tcp_server.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
translation_loader_po.cpp
Fix use of unitialized variables
2017-09-02 01:59:26 +02:00
translation_loader_po.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
xml_parser.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
xml_parser.h
Fix signed and unsigned comparisons
2017-09-01 08:13:12 +02:00
zip_io.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00