godot/thirdparty/misc
2023-11-06 18:09:20 +01:00
..
patches
clipper.cpp Build Clipper with tools=no and patch it to auto-disable exceptions 2019-05-22 13:12:21 +03:00
clipper.hpp Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
cubemap_coeffs.h
fastlz.c FastLZ: Update to upstream version 0.5.0 2020-04-30 14:25:00 +02:00
fastlz.h
ifaddrs-android.cc Android: Better identify thirdparty C/C++ code 2018-12-20 13:07:54 +01:00
ifaddrs-android.h Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mikktspace.c
mikktspace.h
ok_color_shader.h
ok_color.h Make ok_color functions static 2023-05-13 16:57:19 +02:00
pcg.cpp
pcg.h
polypartition.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
polypartition.h
r128.c
r128.h
smaz.c Split thirdparty smaz.c out of compressed_translation.cpp 2017-04-28 21:19:24 +02:00
smaz.h Split thirdparty smaz.c out of compressed_translation.cpp 2017-04-28 21:19:24 +02:00
smolv.cpp Implement shader caching 2021-05-31 10:13:09 +02:00
smolv.h
stb_rect_pack.h Upgrade stb_rect_pack to 1.01 2022-02-24 13:15:41 +01:00
yuv2rgb.h