godot/platform/osx
2019-06-04 11:21:29 +03:00
..
export Allow project export to be canceled 2019-05-18 15:33:57 -03:00
crash_handler_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
crash_handler_osx.mm Check project settings live before lookup in crash handler 2019-05-23 20:06:56 +01:00
detect.py SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
dir_access_osx.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
dir_access_osx.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godot_main_osx.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
joypad_osx.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
joypad_osx.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_osx.h Add native window/taskbar icon support for Windows and macOS. 2019-05-24 14:23:57 +03:00
os_osx.mm Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation. 2019-06-04 11:21:29 +03:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
platform_osx_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
power_osx.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
power_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
SCsub Remove unused imports 2019-04-06 18:05:05 +02:00
semaphore_osx.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
semaphore_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00