godot/scene
Hugo Locurcio 548c511f57 Tweak the disabled files text color in FileDialog for readability
Contrast rate is still fairly low, but the text needs to be easy enough
to distinguish from non-disabled items.

(cherry picked from commit 8962d2760d)
2022-05-22 19:43:56 +02:00
..
2d Make Navigation Agents and Obstacles respect parent process mode 2022-05-19 15:34:56 +02:00
3d Make Navigation Agents and Obstacles respect parent process mode 2022-05-19 15:34:56 +02:00
animation Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
audio Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-04-03 12:52:17 +02:00
debugger Fix incorrect encoding used in _error_handler functions 2022-05-22 18:56:41 +08:00
gui Update last min size when Control becomes visible 2022-05-22 19:43:56 +02:00
main Merge pull request #60402 from Calinou/httprequest-timeout-float 2022-05-20 15:27:29 +02:00
resources Tweak the disabled files text color in FileDialog for readability 2022-05-22 19:43:56 +02:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Backport the new Tween system as SceneTreeTween 2022-04-29 20:01:12 +08:00
scene_string_names.h Backport the new Tween system as SceneTreeTween 2022-04-29 20:01:12 +08:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00