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godot
/
platform
History
Hugo Locurcio
8fbdcb6fea
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
..
android
Make progress and errors translatable when exporting to Android
2021-08-01 17:15:56 +08:00
iphone
[iOS] Fix plugin configuration loading
2021-07-15 10:40:56 +02:00
javascript
[HTML5] Raise default initial memory to 32 MiB.
2021-07-13 17:03:44 +02:00
osx
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
server
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
uwp
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
windows
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
x11
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00